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This is a PvP build designed to cause high AoE damage over time while forcing a target to remain in the area of effect. The build utilizes high damage Fire Magic spells while using Shadow Prison and knockdowns to prevent the target from escaping.

Attributes and Skills[ | ]

ElementalistAssassinElementalist / Assassin Attribute Rank
Fire Magic 12 + 1 + 3
Energy Storage 9 + 1
Deadly Arts 9
Air Magic 3
Fire Storm

Fire Storm

Shadow Prison

Shadow Prison

Iron Palm

Iron Palm

Bed of Coals

Bed of Coals

Shock

Shock

Flame Djinn's Haste

Flame Djinn's Haste

Fire Attunement

Fire Attunement

Resurrection Signet

Resurrection Signet

Equipment[ | ]

Usage[ | ]

  • Cast Fire Attunement before the battle.
  • Use Flame Djinn's Haste as a cover if the opposing team has enchantment removal.
  • The following skills are meant to be used in succession.
  • Pick a target that isn't moving much and cast Fire Storm.
  • Immediately use Shadow Prison followed up by Iron Palm.
  • Cast Bed of Coals while your target is knocked down, followed by Shock for another knockdown and burning.
  • Finally, use Flame Djinn's Haste for a final spike and a speed boost to kite while waiting for your combo to recharge.

Counters[ | ]

  • General caster counters (Dazed, interrupts, hexes, etc.)
  • Kiting the first spell, Fire Storm
  • Hex Breaker
  • High armor enchantments
  • Knockdown prevention skills

Variants[ | ]

Notes[ | ]

  • Although you don't have a self heal, you have several ways to defend yourself. As previously stated, Flame Djinn's Haste grants a speed boost for kiting. You also have a snare, a Shadow Step, two knockdown skills, and Bed of Coals, which can scare away melee attackers.

Templates[ | ]

Skillsdisk
The Skills Template for this build is:
{{#widget:DownloadTemplate|data=A2RBaUML95UMozSsc25osiLEAA|name=Rastamon/buildarchive/Build:E/A Fiery Prisoner}}
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