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Acquisition[ | ]

Signet of Capture:

Notes[ | ]

  • This spell allows players to artificially exceed the 10 pip health regen cap.
  • This spell is best used when one's allies are predominantly ranged; melee allies are much more likely to be out of range of your Spirits, losing some of the benefit of this spell.
  • Spread your Spirits out to ensure maximum coverage for this spell.
  • This is an excellent counter versus heavy degen builds, as the amount of healing received from this skill cannot be countered via degeneration.

Trivia[ | ]

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