Acquisition[ | ]
Notes[ | ]
- This spell allows players to artificially exceed the 10 pip health regen cap.
- This spell is best used when one's allies are predominantly ranged; melee allies are much more likely to be out of range of your Spirits, losing some of the benefit of this spell.
- Spread your Spirits out to ensure maximum coverage for this spell.
- This is an excellent counter versus heavy degen builds, as the amount of healing received from this skill cannot be countered via degeneration.
Trivia[ | ]
- The skill icon bears a resemblance both to the graphic of an axe affected by a Weapon Spell and a Tormented Axe.