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<noinclude>
 
 
{{TOCright}}
 
{{TOCright}}
==Overview==
 
 
[[Vanquisher]] is a [[title]] that you can display for prestige. It is related to [[Hard mode]].
 
[[Vanquisher]] is a [[title]] that you can display for prestige. It is related to [[Hard mode]].
 
<onlyinclude>
 
<onlyinclude>
 
===[[Vanquisher]] title track===
 
===[[Vanquisher]] title track===
This title is granted to a [[character]] for defeating '''all''' of the foes in each [[explorable area]] of a campaign while in [[Hard Mode]]. A character's progression can be tracked on the [[World Map]]: areas that have been vanquished will have a gold design around the name, while unvanquished areas will be red. Note that if your entire party reaches -60% death penalty and all of your party members are dead, you are returned to the last visited outpost and must restart the area.
+
This title is granted to a [[character]] for defeating '''all''' of the foes in each [[explorable area]] of a campaign while in [[hard mode]]. A character's progression can be tracked on the [[World Map]]: areas that have been vanquished will have a gold design around the name, while unvanquished areas will be red.
   
:{| {{STDT}}
 
|- align="center" valign="top"
 
! Title || Campaign || Explorable Areas Vanquished || Grand Total of Monsters (min-max)|| Average Number of Monsters
 
|- align="center" valign="top"
 
| '''Tyrian Vanquisher'''<sup>1</sup> || [[Prophecies]] || 54 || 8,746 - 11,125|| 184
 
|- align="center" valign="top"
 
| '''Canthan Vanquisher'''<sup>1</sup> || [[Factions]] || 33 || 4,806 - 6,614 || 173
 
|- align="center" valign="top"
 
| '''Elonian Vanquisher'''<sup>1</sup> || [[Guild Wars Nightfall|Nightfall]] || 34 || 7,676 - 9,143 || 247
 
|- align="center" valign="top"
 
| '''[[Master of the North]]'''<sup>2</sup> || [[Guild Wars Eye of the North|Eye of the North]] || 15 || 4,472 - 4,940 || 314
 
|}
 
 
:<sup>1</sup> These titles are all individual and independent title tracks, with only one level each. Each of them currently counts towards the [[Maxed titles rank|Kind Of A Big Deal]] and [[Legendary Vanquisher]] title tracks.
 
:<sup>2</sup> There is no Vanquisher title for EotN; instead, vanquishing EotN areas counts toward the [[Master of the North]] title track.
 
 
{|
 
{|
 
| [[Image:Vanquisher counter.jpg]] || A red counter in the [[effects monitor]] will display how many foes the party has vanquished in the current area.
 
| [[Image:Vanquisher counter.jpg]] || A red counter in the [[effects monitor]] will display how many foes the party has vanquished in the current area.
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|}
 
|}
   
 
[[Image:vanquisher name trim.jpg|thumb|Vanquisher trim around explorable area names]]
  +
  +
:{| class="stdt" style="text-align:center"
  +
|-
 
! Title<sup>1</sup> || Campaign || Areas vanquished || Grand Total of Monsters (min-max)|| Average Number of Monsters
  +
|-
 
| '''Tyrian Vanquisher''' || [[Prophecies]] || 54 || 8,746 - 11,125|| 184
  +
|-
 
| '''Canthan Vanquisher''' || [[Factions]] || 33 || 4,806 - 6,614 || 173
  +
|-
 
| '''Elonian Vanquisher''' || [[Guild Wars Nightfall|Nightfall]] || 34 || 7,676 - 9,143 || 247
  +
|-
 
| '''[[Master of the North]]'''<sup>2</sup> || [[Guild Wars Eye of the North|Eye of the North]] || 15 || 4,472 - 4,940 || 314
 
|}
  +
 
:<sup>1</sup> These titles are all individual and independent title tracks, with only one level each.
 
:<sup>2</sup> There is no Vanquisher title for EotN; instead, vanquishing EotN areas counts toward the [[Master of the North]] title track.
 
</onlyinclude>
 
</onlyinclude>
  +
   
 
===Rewards===
 
===Rewards===
 
 
Upon vanquishing an area, all players in the party will receive [[Money|gold]] and [[experience]] equal to 5 times the number of foes. In certain regions, they will also receive faction or reputation points based on the number of foes:
 
Upon vanquishing an area, all players in the party will receive [[Money|gold]] and [[experience]] equal to 5 times the number of foes. In certain regions, they will also receive faction or reputation points based on the number of foes:
 
[[Image:vanquisher name trim.jpg|thumb|Vanquisher trim around explorable area names]]
 
   
 
{| class="stdt"
 
{| class="stdt"
 
! Region || Faction/Reputation || Multiplier
 
! Region || Faction/Reputation || Multiplier
 
|-
 
|-
| [[Echovald Forest]] || [[Faction (Kurzick)|Kurzick faction]] ||rowspan=2 style="text-align:center"| 50x
+
| [[Echovald Forest]] || [[Kurzick Faction]] ||rowspan=2 style="text-align:center"| 50x
 
|-
 
|-
| [[The Jade Sea]] || [[Faction (Luxon)|Luxon faction]]
+
| [[The Jade Sea]] || [[Luxon Faction]]
 
|-
 
|-
 
| [[Istan]] and [[Kourna]] || [[Sunspear Promotion Point]]s ||rowspan=5 style="text-align:center"| 5x
 
| [[Istan]] and [[Kourna]] || [[Sunspear Promotion Point]]s ||rowspan=5 style="text-align:center"| 5x
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|}
 
|}
   
===Notes===
 
*Killing tamable [[pets]] will add to the counter for the current area, increasing the gold and XP reward, but they are not required to complete an area. Since they're trivial to kill, it's usually worthwhile to do so.
 
*Foes killing each other will also count towards the kill total for the area - the party does not have to kill everything first-hand.
 
*Vanquishing of a zone can be repeated as many times as one wishes. It will remain marked in gold on the map, but the counter will be reset each time you enter the zone. You will still gain gold and experience for re-vanquishing each area based on the number of monsters you kill.
 
*Monsters that pop up, such as [[Plague Devourer]]s (Prophecies), [[Oni]] (Factions), and [[Mandragor]]s (Nightfall) only count if you make them pop up before you vanquish all other foes. However, it is still possible for them to pop up after the area is vanquished.
 
   
{{bug|Defeating the last enemy of an area has caused some players' games to freeze and close. However, the credit for completing that area '''IS''' logged in the Vanquisher title track.}}
 
 
{{bug|There are occasions in [[Factions]] in which most groups of [[Jade Brotherhood]] are not counted towards the total vanquished until they are within radar range. This can be advantageous to the player, but it is not known whether some certain areas with Jade Brotherhood are more easily vanquishable than others as you must pass by them in order to clear the area of other foes.}}
 
   
 
==Foe counts per area==
 
==Foe counts per area==
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*Since pop-up groups only count if you activate them, areas known to contain a large number of ''avoidable'' pop-ups are marked in the tables below.
 
*Since pop-up groups only count if you activate them, areas known to contain a large number of ''avoidable'' pop-ups are marked in the tables below.
   
*Many quests can significantly affect the number of enemies that appear in an area. These quests are noted with a &#x25b2; if they increase the number of enemies and a &#x25bc; if they decrease the number of enemies.
+
*Many quests can significantly affect the number of enemies that appear in an area. These quests are noted with a if they increase the number of enemies and a if they decrease the number of enemies.
   
 
For more detailed notes and strategies pertaining to specific areas, please refer to that area's article.
 
For more detailed notes and strategies pertaining to specific areas, please refer to that area's article.
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| [[Ascalon Foothills]] || 51 || 59 || ||
 
| [[Ascalon Foothills]] || 51 || 59 || ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[The Breach]] || 111 || 134 || {{Tick|Yes}} || &#x25b2;[[Into the Breach]]
+
| [[The Breach]] || 111 || 134 || {{Tick|Yes}} || [[Into the Breach]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Diessa Lowlands]] || 275 || 387 || {{Tick|Yes}} || &#x25b2;[[The Titan Source]]<br />&#x25bc;[[Then and Now, Here and There]]
+
| [[Diessa Lowlands]] || 275 || 388 || {{Tick|Yes}} || [[The Titan Source]]<br />[[Then and Now, Here and There]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Dragon's Gullet]] ||116|| 176 || {{Tick|Yes}} || &#x25b2;[[The Titan Source]]
+
| [[Dragon's Gullet]] ||116|| 176 || {{Tick|Yes}} || [[The Titan Source]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Eastern Frontier]] || 170 || 223 || {{Tick|Yes}} || &#x25b2;[[The Last Day Dawns]]
+
| [[Eastern Frontier]] || 170 || 223 || {{Tick|Yes}} || [[The Last Day Dawns]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Flame Temple Corridor]] || 96 || 111 || {{Tick|Yes}} || &#x25b2;[[The Titan Source]]
+
| [[Flame Temple Corridor]] || 96 || 111 || {{Tick|Yes}} || [[The Titan Source]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Old Ascalon]] || 184 || 314 || {{Tick|Yes}} || &#x25b2;[[Then and Now, Here and There]]
+
| [[Old Ascalon]] || 184 || 314 || {{Tick|Yes}} || [[Then and Now, Here and There]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
| [[Pockmark Flats]] || 117 || 231 || {{Tick|Yes}} ||
 
| [[Pockmark Flats]] || 117 || 231 || {{Tick|Yes}} ||
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| [[Anvil Rock]] || 137 || 255 || ||
 
| [[Anvil Rock]] || 137 || 255 || ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Deldrimor Bowl]] || 150 || 195 || || &#x25b2;[[Hungry Devourer]]
+
| [[Deldrimor Bowl]] || 150 || 195 || || [[Hungry Devourer]]<br />▼completing [[To Kryta: Refugees]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
| [[Griffon's Mouth]] || 43 || 52 || ||
 
| [[Griffon's Mouth]] || 43 || 52 || ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Iron Horse Mine]] || 164 || 190 || ||
+
| [[Iron Horse Mine]] || 164 || 202 || ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Traveler's Vale]] || 160 || 191 || || &#x25b2;[[The Way is Blocked]]
+
| [[Traveler's Vale]] || 160 || 191 || {{Tick|Yes}} || [[The Way is Blocked]]
   
 
|- align="left" valign="top" style="background:#CCCCCC"
 
|- align="left" valign="top" style="background:#CCCCCC"
 
! colspan="5" |
 
! colspan="5" |
   
====[[Kryta]]====
+
====[[Kryta]]<sup>2</sup>====
   
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[The Black Curtain]] || 182 || 253 || {{Tick|Yes}} ||
+
| [[The Black Curtain]] || 182 || 280 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
| [[Cursed Lands]] || 54 || 79 || {{Tick|Yes}} ||
 
| [[Cursed Lands]] || 54 || 79 || {{Tick|Yes}} ||
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| [[North Kryta Province]] || 126 || 248 || || ▼[[Defend North Kryta Province]]<br />▲[[Graven Images]]<br />▲[[Orrian Excavation]]
 
| [[North Kryta Province]] || 126 || 248 || || ▼[[Defend North Kryta Province]]<br />▲[[Graven Images]]<br />▲[[Orrian Excavation]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Scoundrel's Rise]] || 68 || 104 || {{Tick|Yes}} || ▲[[Reversing the Skales]]<br />▲[[To Kryta: Journey's End]]
+
| [[Scoundrel's Rise]] || 66 || 104 || {{Tick|Yes}} || ▲[[Reversing the Skales]]<br />▲[[To Kryta: Journey's End]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
| [[Stingray Strand]] || 146 || 171 || ||
 
| [[Stingray Strand]] || 146 || 171 || ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Talmark Wilderness]] || 215 || 250 || {{Tick|Yes}} ||
+
| [[Talmark Wilderness]] || 195 || 250 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
| [[Tears of the Fallen]] || 62 || 70 || ||
 
| [[Tears of the Fallen]] || 62 || 70 || ||
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| [[Ettin's Back]] || 144 || 221 || {{Tick|Yes}} ||
 
| [[Ettin's Back]] || 144 || 221 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Mamnoon Lagoon]] || 53 || 60 || {{Tick|Yes}} ||
+
| [[Mamnoon Lagoon]] || 48 || 60 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Reed Bog]] || 67 || 105 || {{Tick|Yes}} ||
+
| [[Reed Bog]] || 67 || 106 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
| [[Sage Lands]] || 214 || 294 || {{Tick|Yes}} ||
 
| [[Sage Lands]] || 214 || 294 || {{Tick|Yes}} ||
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| [[Silverwood]] || 184 || 221 || {{Tick|Yes}} ||
 
| [[Silverwood]] || 184 || 221 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Tangle Root]] || 188 || 239 || {{Tick|Yes}} || &#x25b2;[[Defend Denravi]]
+
| [[Tangle Root]] || 188 || 239 || {{Tick|Yes}} || [[Defend Denravi]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
| [[The Falls]] || 278 || 328 || {{Tick|Yes}} ||
 
| [[The Falls]] || 278 || 328 || {{Tick|Yes}} ||
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| [[Salt Flats]] || 157 || 245 || {{Tick|Yes}} ||
 
| [[Salt Flats]] || 157 || 245 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[The Scar]] || 243 || 270 || {{Tick|Yes}} || &#x25b2;[[The Warrior's Path]]
+
| [[The Scar]] || 243 || 270 || {{Tick|Yes}} || [[The Warrior's Path]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
| [[Skyward Reach]] || 162 || 177 || ||
 
| [[Skyward Reach]] || 162 || 177 || ||
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| [[Lornar's Pass]] || 280 || 299 || ||
 
| [[Lornar's Pass]] || 280 || 299 || ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Mineral Springs]] || 180 || 206 || {{Tick|Yes}} || &#x25bc;[[Defend Droknar's Forge]]
+
| [[Mineral Springs]] || 180 || 206 || {{Tick|Yes}} || [[Defend Droknar's Forge]]
   
 
|- align="center" valign="top"
 
|- align="center" valign="top"
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| [[Talus Chute]] || 377 || 418 || ||
 
| [[Talus Chute]] || 377 || 418 || ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Tasca's Demise]] || 66 || 107 || || &#x25bc;[[Defend Droknar's Forge]]
+
| [[Tasca's Demise]] || 66 || 107 || || [[Defend Droknar's Forge]]
   
 
|- align="center" valign="top"
 
|- align="center" valign="top"
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|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Perdition Rock]] || 218 || 246 || || &#x25b2;[[Final Blow]]
+
| [[Perdition Rock]] || 218 || 246 || || [[Final Blow]]
 
|}
 
|}
:<sup>1</sup> If you have [[Eye of the North]], displaying your [[Ebon Vanguard Title Track|Ebon Vanguard title]] while vanquishing the Ascalon region will ease the difficulty a bit, as the [[Rebel Yell]] effect gives you bonuses against the [[Charr]]. In addition, many of the [[:Category:Ebon Vanguard skills|Ebon Vanguard skills]] also give bonuses against Charr.
+
:# If you have [[Eye of the North]], displaying your [[Ebon Vanguard Title Track|Ebon Vanguard title]] while vanquishing the Ascalon region will ease the difficulty a bit, as the [[Rebel Yell]] effect gives you bonuses against the [[Charr]]. In addition, many of the [[:Category:Ebon Vanguard skills|Ebon Vanguard skills]] also give bonuses against Charr.
  +
:# The [[War in Kryta]] event affects enemy spawns in most areas of Kryta (exceptions: Majesty's Rest, Stingray Strand, and Tears of the Fallen), generally resulting in a significantly greater number of foes than normal. The numbers in this table reflect the standard versions of these areas.
 
{{top}}
 
{{top}}
   
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| [[Jaya Bluffs]] || 169 || 202 || {{Tick|Yes}} ||
 
| [[Jaya Bluffs]] || 169 || 202 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Kinya Province]] || 119 || 146 || {{Tick|Yes}} || &#x25bc;[[A Strange Request]]
+
| [[Kinya Province]] || 119 || 146 || {{Tick|Yes}} || [[A Strange Request]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
| [[Minister Cho's Estate (explorable)|Minister Cho's Estate]] || 204 || 218 || {{Tick|Yes}} ||
 
| [[Minister Cho's Estate (explorable)|Minister Cho's Estate]] || 204 || 218 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Panjiang Peninsula]] || 135 || 200 || || &#x25bc;completing [[Quimang's Last Stand]], &#x25bc;[[Togo's Ultimatum]]
+
| [[Panjiang Peninsula]] || 135 || 204 || {{Tick|Yes}} || ▼completing [[Quimang's Last Stand]], [[Togo's Ultimatum]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
| [[Saoshang Trail]] || 24 || 37 || {{Tick|Yes}} ||
 
| [[Saoshang Trail]] || 24 || 37 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Sunqua Vale]] || 105 || 149 || {{Tick|Yes}} || &#x25bc;[[A Strange Request]]
+
| [[Sunqua Vale]] || 105 || 149 || {{Tick|Yes}} || [[A Strange Request]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Zen Daijun (explorable)|Zen Daijun]] || 162 || 170 || || &#x25bc;completing [[An Unwelcome Guest]]<sup>1</sup>
+
| [[Zen Daijun (explorable)|Zen Daijun]] || 162 || 170 || || ▼completing [[An Unwelcome Guest]]<sup>1</sup>
   
 
|- align="left" valign="top" style="background:#CCCCCC"
 
|- align="left" valign="top" style="background:#CCCCCC"
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|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Bukdek Byway]] || 63 || 162 || || &#x25bc;[[Chasing Zenmai]], &#x25bc;[[The Drunken Master]]<sup>2</sup>
+
|[[Bukdek Byway]] || 63 || 162 || || [[Chasing Zenmai]], [[The Drunken Master]]<sup>2</sup>
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[Nahpui Quarter (explorable)|Nahpui Quarter]] || 91 || 112 || ||
 
|[[Nahpui Quarter (explorable)|Nahpui Quarter]] || 91 || 112 || ||
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|[[Sunjiang District (explorable)|Sunjiang District]] || 196 || 210 || {{Tick|Yes}} ||
 
|[[Sunjiang District (explorable)|Sunjiang District]] || 196 || 210 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Tahnnakai Temple (explorable)|Tahnnakai Temple]] || 2 || 131 || {{Tick|Yes}} || &#x25bc;[[A Meeting With the Emperor]]<sup>3</sup>
+
|[[Tahnnakai Temple (explorable)|Tahnnakai Temple]] || 121 || 131 || {{Tick|Yes}} || [[A Meeting With the Emperor]]<sup>3</sup>
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Wajjun Bazaar]] || 71 || 245 || {{Tick|Yes}} || &#x25bc;[[Seek out Brother Tosai]], &#x25bc;[[Closer to the Stars]]
+
|[[Wajjun Bazaar]] || 71 || 245 || {{Tick|Yes}} || [[Seek out Brother Tosai]], [[Closer to the Stars]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[Xaquang Skyway]] || 160 || 171 || ||
 
|[[Xaquang Skyway]] || 160 || 171 || ||
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|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Arborstone (explorable)|Arborstone]] || 247 || 340 || || &#x25b2;[[Song and Stone]]
+
|[[Arborstone (explorable)|Arborstone]] || 247 || 340 || || [[Song and Stone]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Drazach Thicket]] || 207 || 295 || {{Tick|Yes}} || &#x25b2;[[Duel of the Houses]], &#x25b2;[[In the Army Now (Kurzick)]]
+
|[[Drazach Thicket]] || 207 || 295 || {{Tick|Yes}} || [[Duel of the Houses]], [[In the Army Now (Kurzick)]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[The Eternal Grove (explorable)|The Eternal Grove]] || 222 || 250 || {{Tick|Yes}} ||
 
|[[The Eternal Grove (explorable)|The Eternal Grove]] || 222 || 250 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Ferndale]] || 226 || 349 || {{Tick|Yes}} || &#x25b2;[[Kurzick Supply Lines]], &#x25b2;[[Scouting Ferndale]]
+
|[[Ferndale]] || 226 || 349 || {{Tick|Yes}} || [[Kurzick Supply Lines]], [[Scouting Ferndale]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Melandru's Hope]] || 161 || 226 || {{Tick|Yes}} || &#x25b2;[[Securing Echovald Forest]]
+
|[[Melandru's Hope]] || 161 || 226 || {{Tick|Yes}} || [[Securing Echovald Forest]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[Morostav Trail]] || 275 || 312 || {{Tick|Yes}} ||
 
|[[Morostav Trail]] || 275 || 312 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Mourning Veil Falls]] || 210 || 222 || ||
+
|[[Mourning Veil Falls]] || 210 || 222 || {{Tick|Yes}} ||
   
 
|- align="left" valign="top" style="background:#CCCCCC"
 
|- align="left" valign="top" style="background:#CCCCCC"
Line 310: Line 301:
   
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Archipelagos]] || 156 || 238 || {{Tick|Yes}} || &#x25b2;[[Luxon Supply Lines]] &#x25b2;[[The Jade Arena]]
+
|[[Archipelagos]] || 153 || 238 || {{Tick|Yes}} || [[Luxon Supply Lines]] [[The Jade Arena]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Boreas Seabed (explorable)|Boreas Seabed]] || 186 || 237|| {{Tick|Yes}} ||
+
|[[Boreas Seabed (explorable)|Boreas Seabed]] || 175 || 237|| {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[Gyala Hatchery (explorable)|Gyala Hatchery]] || 185 || 210 || {{Tick|Yes}} ||
 
|[[Gyala Hatchery (explorable)|Gyala Hatchery]] || 185 || 210 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Maishang Hills]] || 178 || 283 || {{Tick|Yes}} || &#x25b2;[[In the Army (Luxon)]]
+
|[[Maishang Hills]] || 168 || 283 || {{Tick|Yes}} || [[In the Army (Luxon)]]
   
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Mount Qinkai]] || 125|| 191 || {{Tick|Yes}} ||
+
|[[Mount Qinkai]] || 125|| 191 || {{Tick|Yes}} || ▲[[Scout the Coast]]
  +
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Rhea's Crater]] || 215 || 271 || {{Tick|Yes}} ||
+
|[[Rhea's Crater]] || 215 || 272 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[Silent Surf]] || 236 || 283 || {{Tick|Yes}} ||
 
|[[Silent Surf]] || 236 || 283 || {{Tick|Yes}} ||
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|}
 
|}
   
:<sup>1</sup> Canthan born characters who have completed [[An Unwelcome Guest]] will find no enemies at all when they enter [[Zen Daijun (explorable)|Zen Daijun]]; you will need to kill a [[tiger]] or [[crane]] to get credit for vanquishing the area. Having any non-Canthan character in the party will cause enemies to spawn as normal. ''This is a special case; do not set the minimum in the table to 1! Also, because chest spawns are tied to monster spawns, no Locked Chests will appear in this or either of the following situations.''
+
:# Canthan born characters who have completed [[An Unwelcome Guest]] will find no enemies at all when they enter [[Zen Daijun (explorable)|Zen Daijun]]; you will need to kill a [[tiger]] or [[crane]] to get credit for vanquishing the area. Having any non-Canthan character in the party will cause enemies to spawn as normal. ''This is a special case; do not set the minimum in the table to 1! Also, because chest spawns are tied to monster spawns, no Locked Chests will appear in this or either of the following situations.''
:<sup>2</sup> If anyone in the party has both [[The Drunken Master]] and [[Chasing Zenmai]] active (does not have to be the same person), you can vanquish Bukdek Byway by simply defeating [[Drinkmaster Tahnu]]. The Hard Mode indicator will appear gold when you enter the area, however the title and the map will not update until after you kill the Drinkmaster. Each quest by itself will still reduce the number of enemies. The following quests, on the other hand, must '''not''' be active for this to work, as they will still spawn additional enemies: [[Eliminate the Jade Brotherhood]], [[Eliminate the Am Fah]], [[The Afflicted Guard]].
+
:# If anyone in the party has [[The Drunken Master]] and [[Chasing Zenmai]] active (does not have to be the same person), you can vanquish Bukdek Byway by simply defeating [[Drinkmaster Tahnu]]. The Hard Mode indicator will appear gold when you enter the area, however the title and the map will not update until after you defeat the Drinkmaster. Each quest by itself will still reduce the number of enemies. The following quests, on the other hand, must '''not''' be active for this to work, as they will still spawn additional enemies: [[Eliminate the Jade Brotherhood]], [[Eliminate the Am Fah]], [[The Afflicted Guard]].
:<sup>3</sup> If someone in the party has the primary quest [[A Meeting With the Emperor]] active, you can vanquish this area easily. You can find someone in [[Zin Ku Corridor]] who has just completed the [[Tahnnakai Temple]] mission and has [[Hard Mode]] unlocked on their account if you don't know anyone who has the quest. Be sure, that Togo and Mhenlo will follow you. Otherwise, it will not work. Note that completing [[A Meeting With the Emperor]] is optional, but it is often overlooked since it is an easy and fast quest to complete. You can get a ferry to [[Arborstone]] with someone who has the quest [[The Count's Daughter]] to keep [[A Meeting With the Emperor]] for later use. Check Explorable page for a map of where to go (to avoid triggering Jade Brotherhood).
+
:# If someone in the party has the primary quest [[A Meeting With the Emperor]] active, you can vanquish this area easily. You can find someone in [[Zin Ku Corridor]] who has just completed the [[Tahnnakai Temple]] mission and has [[Hard Mode]] unlocked on their account if you don't know anyone who has the quest. Be sure that Togo and Mhenlo will follow you. Otherwise, it will not work. Note that completing [[A Meeting With the Emperor]] is optional, but it is often overlooked since it is an easy and fast quest to complete. You can get a ferry to [[Arborstone]] with someone who has the quest [[The Count's Daughter]] to keep [[A Meeting With the Emperor]] for later use. Check Explorable page for a map of where to go (to avoid triggering Jade Brotherhood).
 
{{top}}
 
{{top}}
   
Line 343: Line 335:
   
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Cliffs of Dohjok]] || 114 || 201 || || &#x25b2;[[Skree Hatchling Season]], &#x25b2;[[Diamond in the Rough]],<br />&#x25b2;[[Scholarly Affairs]]
+
|[[Cliffs of Dohjok]] || 114 || 201 || || [[Skree Hatchling Season]], [[Diamond in the Rough]],<br />[[Scholarly Affairs]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Fahranur, The First City]] || 196 || 241 || || &#x25b2;[[A Perplexing Plague]], &#x25b2;[[Defender's Choice]]
+
|[[Fahranur, The First City]] || 196 || 241 || || [[A Perplexing Plague]], [[Defender's Choice]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Issnur Isles]] || 339 || 356 || || &#x25b2;[[Moa'vu'Kaal, Awakened]]<br />&#x25b2;[[First Born]], &#x25b2;[[Second Born]], &#x25b2;[[Third Born]]
+
|[[Issnur Isles]] || 339 || 356 || || [[Moa'vu'Kaal, Awakened]]<br />[[First Born]], [[Second Born]], [[Third Born]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Lahtenda Bog]] || 342 || 594 || {{Tick|Yes}} || &#x25b2;[[What Do You Do with a Drunken Shauben?]]&#x25b2;[[A Sticky Operation]]
+
|[[Lahtenda Bog]] || 342 || 629 || {{Tick|Yes}} || [[What Do You Do with a Drunken Shauben?]][[A Sticky Operation]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Mehtani Keys]] || 210 || 273 || {{Tick|Yes}} || &#x25b2;[[The Cyclone Palace]]
+
|[[Mehtani Keys]] || 210 || 273 || {{Tick|Yes}} || [[The Cyclone Palace]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[Plains of Jarin]] || 183 || 222|| {{Tick|Yes}} ||
 
|[[Plains of Jarin]] || 183 || 222|| {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Zehlon Reach]] || 205 || 262 || {{Tick|Yes}} || &#x25bc;completing [[Skale and Magic Compass]]
+
|[[Zehlon Reach]] || 205 || 262 || {{Tick|Yes}} || ▼completing [[Skale and Magic Compass]]
   
 
|- align="left" valign="top" style="background:#CCCCCC"
 
|- align="left" valign="top" style="background:#CCCCCC"
Line 363: Line 355:
   
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Arkjok Ward]] || 303 || 378 || {{Tick|Yes}} || &#x25b2;[[A Little Recon]], &#x25b2;[[A Prescription for Conscription]]
+
|[[Arkjok Ward]] || 303 || 378 || {{Tick|Yes}} || [[A Little Recon]], [[A Prescription for Conscription]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[Bahdok Caverns]] || 258 || 304 || {{Tick|Yes}} ||
 
|[[Bahdok Caverns]] || 258 || 304 || {{Tick|Yes}} ||
Line 371: Line 363:
 
|[[Dejarin Estate]] || 226 || 264 || ||
 
|[[Dejarin Estate]] || 226 || 264 || ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[The Floodplain of Mahnkelon]] || 206 || 270 || {{Tick|Yes}} || &#x25b2;[[Drakes on the Plain]], &#x25b2;[[Old Woman River]]
+
|[[The Floodplain of Mahnkelon]] || 206 || 270 || {{Tick|Yes}} || [[Drakes on the Plain]], [[Old Woman River]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Gandara, the Moon Fortress]] || 64 || 124 || || &#x25bc;completing [[A Thorn in Varesh's Side]]
+
|[[Gandara, the Moon Fortress]] || 64 || 124 || || ▼completing [[A Thorn in Varesh's Side]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[Jahai Bluffs]] || 260 || 310 || {{Tick|Yes}} ||
 
|[[Jahai Bluffs]] || 260 || 310 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Marga Coast]] || 254 || 330 || {{Tick|Yes}} || &#x25b2;[[Melonni's Meditations]], &#x25b2;[[Heart or Mind: Ronjok in Danger]]
+
|[[Marga Coast]] || 254 || 330 || {{Tick|Yes}} || [[Melonni's Meditations]], [[Heart or Mind: Ronjok in Danger]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Sunward Marches]] || 284 || 316 || {{Tick|Yes}} || &#x25b2;[[A Bushel of Trouble]]
+
|[[Sunward Marches]] || 284 || 316 || {{Tick|Yes}} || [[A Bushel of Trouble]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Turai's Procession]] || 163 || 256 || || &#x25b2;[[Mirza's Last Stand]] and following quests
+
|[[Turai's Procession]] || 163 || 256 || || [[Mirza's Last Stand]] and following quests
   
 
|- align="left" valign="top" style="background:#CCCCCC"
 
|- align="left" valign="top" style="background:#CCCCCC"
Line 389: Line 381:
   
 
|- align="center" valign="top"
 
|- align="center" valign="top"
| [[Forum Highlands]] || 243 || 338 || || &#x25bc;completing [[Desperate Measures]]
+
| [[Forum Highlands]] || 243 || 338 || || ▼completing [[Desperate Measures]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Garden of Seborhin]] || 215 || 305 || {{Tick|Yes}} || &#x25b2;[[Plague of Frogs]]
+
|[[Garden of Seborhin]] || 215 || 305 || {{Tick|Yes}} || [[Plague of Frogs]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[The Hidden City of Ahdashim]] || 193 || 256 || {{Tick|Yes}} || &#x25b2;completing [[Gift of the Djinn]]
+
|[[The Hidden City of Ahdashim]] || 193 || 256 || {{Tick|Yes}} || ▲completing [[Gift of the Djinn]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[Holdings of Chokhin]] || 227 || 295 || ||
 
|[[Holdings of Chokhin]] || 227 || 295 || ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[The Mirror of Lyss]] || 159 || 243 || || &#x25b2;[[The Madness of Prophecy]], &#x25b2;[[The Search for Survivors]]
+
|[[The Mirror of Lyss]] || 159 || 243 || || [[The Madness of Prophecy]], [[The Search for Survivors]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Resplendent Makuun]] || 157 || 210 || || &#x25b2;[[Guard Rescue]]
+
|[[Resplendent Makuun]] || 157 || 210 || || [[Guard Rescue]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Vehjin Mines]] || 137 || 211 || || &#x25b2;[[To the Rescue (Nightfall)]], &#x25b2;[[Coffer of Joko]]
+
|[[Vehjin Mines]] || 137 || 211 || || [[To the Rescue (Nightfall)]], [[Coffer of Joko]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Vehtendi Valley]] || 244 || 257 || ||
+
|[[Vehtendi Valley]] || 215 || 257 || ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[Wilderness of Bahdza]] || 150 || 178 || {{Tick|Yes}} || [[Population Control]]
 
|[[Wilderness of Bahdza]] || 150 || 178 || {{Tick|Yes}} || [[Population Control]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Yatendi Canyons]] || 191 || 228 || || &#x25b2;[[Between a rock]]
+
|[[Yatendi Canyons]] || 186 || 228 || || [[Between a rock]]
   
 
|- align="left" valign="top" style="background:#CCCCCC"
 
|- align="left" valign="top" style="background:#CCCCCC"
Line 415: Line 407:
   
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[The Alkali Pan]] || 281 || 317 || {{Tick|Yes}} || &#x25b2;[[Under New Management]], &#x25bc;[[Strange Bedfellows]]
+
|[[The Alkali Pan]] || 281 || 317 || {{Tick|Yes}} || [[Under New Management]], [[Strange Bedfellows]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[Crystal Overlook]] || 191 || 201 || ||
 
|[[Crystal Overlook]] || 191 || 201 || ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Joko's Domain]] || 403 || 446 || {{Tick|Yes}} || &#x25b2;[[Return of the Undead King]]
+
|[[Joko's Domain]] || 403 || 447 || {{Tick|Yes}} || [[Return of the Undead King]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Poisoned Outcrops]] || 175 || 274 || {{Tick|Yes}} || &#x25b2;[[The Growing Threat]], &#x25b2;[[The Cold Touch of the Past]], &#x25b2;[[The Hallowed Point]]
+
|[[Poisoned Outcrops]] || 175 || 274 || {{Tick|Yes}} || [[The Growing Threat]], [[The Cold Touch of the Past]], [[The Hallowed Point]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[The Ruptured Heart]] || 236 || 246 || ||
 
|[[The Ruptured Heart]] || 236 || 246 || ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[The Shattered Ravines]] || 285 || 352 || {{Tick|Yes}} || &#x25b2;[[Getting Even]], &#x25b2;[[Wayward Guide]]
+
|[[The Shattered Ravines]] || 285 || 352 || {{Tick|Yes}} || [[Getting Even]], [[Wayward Guide]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[The Sulfurous Wastes]] || 243 || 382 || {{Tick|Yes}} || &#x25b2;[[A Show of Force]], &#x25b2;[[Requiem for a Brain]],<br />&#x25b2;[[Raising an Army]]
+
|[[The Sulfurous Wastes]] || 243 || 382 || {{Tick|Yes}} || [[A Show of Force]], [[Requiem for a Brain]],<br />[[Raising an Army]]
 
|}
 
|}
 
{{top}}
 
{{top}}
Line 449: Line 441:
 
|[[Ice Cliff Chasms]] || 144 || 166 || {{Tick|Yes}} ||
 
|[[Ice Cliff Chasms]] || 144 || 166 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Jaga Moraine]] || 233 || 282 || {{Tick|Yes}} ||&#x25b2;[[Krak's Cavalry]], &#x25b2;[[Blood Washes Blood]]
+
|[[Jaga Moraine]] || 233 || 282 || {{Tick|Yes}} ||[[Krak's Cavalry]], [[Blood Washes Blood]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Norrhart Domains]] || 175 || 265 || {{Tick|Yes}} ||&#x25b2;[[Charr Invaders]]
+
|[[Norrhart Domains]] || 175 || 265 || {{Tick|Yes}} ||[[Charr Invaders]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Varajar Fells]] || 424 || 523 || {{Tick|Yes}} || &#x25bc;[[The Path to Revelations]]
+
|[[Varajar Fells]] || 424 || 523 || {{Tick|Yes}} || [[The Path to Revelations]]
   
 
|- align="left" valign="top" style="background:#CCCCCC"
 
|- align="left" valign="top" style="background:#CCCCCC"
Line 463: Line 455:
 
|[[Alcazia Tangle]] || 224 || 237 || {{Tick|Yes}} ||
 
|[[Alcazia Tangle]] || 224 || 237 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Arbor Bay]] || 464 || 560 || {{Tick|Yes}} || &#x25b2;[[O Brave New World]]
+
|[[Arbor Bay]] || 450 || 562 || {{Tick|Yes}} || [[O Brave New World]]
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Magus Stones]] || 377 || 402 || {{Tick|Yes}} ||
+
|[[Magus Stones]] || 372 || 405 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[Riven Earth]] || 273 || 300 || {{Tick|Yes}} ||
 
|[[Riven Earth]] || 273 || 300 || {{Tick|Yes}} ||
Line 471: Line 463:
 
|[[Sparkfly Swamp]] ||245 || 337 || {{Tick|Yes}} ||
 
|[[Sparkfly Swamp]] ||245 || 337 || {{Tick|Yes}} ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Verdant Cascades]] ||270 || 304 || {{Tick|Yes}} ||
+
|[[Verdant Cascades]] ||270 || 307 || {{Tick|Yes}} || ▲[[Ulfarr Leadfoot]]
   
 
|- align="left" valign="top" style="background:#CCCCCC"
 
|- align="left" valign="top" style="background:#CCCCCC"
Line 481: Line 473:
 
|[[Dalada Uplands]] || 283 || 306 || ||
 
|[[Dalada Uplands]] || 283 || 306 || ||
 
|- align="center" valign="top"
 
|- align="center" valign="top"
|[[Grothmar Wardowns]] || 199 || 242 || ||
+
|[[Grothmar Wardowns]] || 193 || 242 || || ▼ [[Against the Charr]]<sup>1</sup>
 
|- align="center" valign="top"
 
|- align="center" valign="top"
 
|[[Sacnoth Valley]] || 432 || 455 || ||
 
|[[Sacnoth Valley]] || 432 || 455 || ||
 
|}
 
|}
  +
:# After completing the quest [[Against the Charr]], your party will spawn in [[Grothmar Wardowns]] with the central fortress cleared of enemies.
   
 
==Notes==
 
==Notes==
  +
*Foes that wander out of a zone if they are outside your minimap area are removed from the kill total.
*A general strategy is to save your [[Death penalty removing items quick reference|death penalty removal items]] for vanquishing the more difficult areas. In particular, keeping more than one [[Powerstone of Courage]] in reserve can be useful, though expensive, considering materials costs.
 
  +
* [[Animal companion|Charmable animals]] do not have to be killed to vanquish an area; however, killing them does add to the vanquish counter, increasing the final gold and XP reward, thus it is usually worthwhile to do so.
*Some [[Consumables]] such as the [[Grail of Might]], [[Essence of Celerity]], and [[Armor of Salvation]] buff your party making it easier to vanquish difficult areas.
 
*If you have problems vanquishing, there is a strategy which can prevent the whole party's defeat at 60% [[Death Penalty]]. If you vanquish with heroes, you can flag one back in a safe area, with less than 60% dp and with no res available. This will cause the whole team to respawn once the other 7 members are dead.
 
*[[Death Pact Signet]] is also useful for this, since it kills the user with zero Death Penalty if the target dies again. If the party is in big trouble, this can be used to cause a semi-artificial party wipe with lower overall DP than a regular wipe, resurrecting everyone in a safe place and giving you another chance to finish the mob with full preparation, but leaving you further from the deadly 60% party-wide DP. It may also help prevent a wipe by raising fallen allies faster and with higher health and energy than most other resurrection skills.
 
   
 
* Foes killing each other will also count towards the kill total for the area - the party does not have to kill everything first-hand.
===Synergetic Titles===
 
  +
*'''[[Cartographer]]''': since you will have cleared all enemies from an area, it should then be easy to map the entire location, and you can use the red/gold completion markers on the world map to keep track of which areas you have scraped.
 
  +
* Areas can be vanquished repeatedly. This is a common method of farming [[Kurzick Faction|Kurzick]] and [[Luxon Faction]].
*'''Reputation/Allegiance titles''': [[Allegiance rank|Friend of the Kurzicks/Luxons]] in Factions, [[Sunspear rank|Sunspear]] and [[Lightbringer rank|Lightbringer]] in Nightfall, and [[Asura Title Track|Asura]], [[Deldrimor Title Track|Deldrimor]], [[Ebon Vanguard Title Track|Ebon Vanguard]], and [[Norn Title Track|Norn]] in Eye of the North. Obtaining the various [[bounty|bounties]] associated with these titles while vanquishing an area will net you a considerable amount of reputation points in addition to the points awarded for vanquishing the area.
 
  +
*'''[[Treasure Hunter]]''': Bring along some [[Lockpick]]s to open all the [[Locked Chest]]s in each area. While not as quick or as money-efficient as plain chest running, it still adds a few points for each area.
 
  +
* "Pop up" monsters, including most [[devourer]]s, [[oni]], [[mandragor]], and [[Incubus|incubi]], only have to be killed if they are triggered. It is still possible to trigger these foes after an area has been vanquished, but they will not affect the vanquished status.
  +
  +
* A caveat of being in [[hard mode]] is that if the party [[wipe]]s and all party members have -60% [[death penalty]], the party will not automatically resurrect as usual. Instead, it will be as if the party had wiped during a [[Cooperative Mission|mission]], with the party leader being shown a dialogue box to return the party to the last outpost.
  +
** [[Death penalty removing items quick reference|Death-penalty-removing consumables]] are very useful for avoiding this situation. In particular, the [[Powerstone of Courage]] removes all DP and grants a 10% [[Morale Boost]] for the entire party.
  +
** If vanquishing with heroes, the situation can be avoided by taking one hero without any [[Resurrect (action)|resurrection]] skill and flagging that hero to stay in a safe spot while the rest of the party vanquishes the area. When the rest of the party wipes, regardless of their DP, they will automatically respawn because the only living party member is an [[AI]] with no resurrect skills.
  +
  +
{{bug|Sometimes, depending on the player's system configuration, defeating the last enemy of an area can cause that player's game and/or system to freeze. The character still receives credit for vanquishing the area.}}
  +
 
{{bug|There are occasions in [[Factions]] in which most groups of [[Jade Brotherhood]] are not counted towards the total vanquished until they are within radar range. This can be advantageous to the player, but it is not known whether some certain areas with Jade Brotherhood are more easily vanquishable than others as you must pass by them in order to clear the area of other foes.}}
  +
 
===Synergetic titles===
 
* '''[[Cartographer]]''': Since you will have cleared all enemies from an area, it should then be easy to map the entire location, and you can use the red/gold completion markers on the world map to keep track of which areas you have scraped.
 
* '''Reputation/Allegiance titles''': [[Allegiance rank|Friend of the Kurzicks/Luxons]] in Factions, [[Sunspear rank|Sunspear]] and [[Lightbringer rank|Lightbringer]] in Nightfall, and [[Asura Title Track|Asura]], [[Deldrimor Title Track|Deldrimor]], [[Ebon Vanguard Title Track|Ebon Vanguard]], and [[Norn Title Track|Norn]] in Eye of the North. Obtaining the various [[bounty|bounties]] associated with these titles while vanquishing an area will net you a considerable amount of reputation points in addition to the points awarded for vanquishing the area.
 
* '''[[Treasure Hunter]]''': Bring along some [[Lockpick]]s to open all the [[Locked Chest]]s in each area. While not as quick or as money-efficient as plain chest running, it still adds a few points for each area.
  +
* '''[[Zaishen Title Track]]''': The [[Zaishen Vanquish]] quests provide additional rewards for every vanquish, including [[Zaishen Coin]]s, which can be traded for [[Zaishen Key]]s. Only 1 quest is available per day, however.
   
==Video==
 
[http://www.youtube.com/watch?v=6QfAziVA9vA&feature=channel_page Guide to Vanquishing]
 
 
==See also==
 
==See also==
 
* A video [http://www.youtube.com/watch?v=6QfAziVA9vA&feature=channel_page Guide to Vanquishing]
*[[Caravan vanquishing]]
+
* [[Caravan vanquishing]]
   
 
{{TitlesNavBox}}
 
{{TitlesNavBox}}
   
[[Category:Character-based titles]] [[Category:Core titles]] [[Category:Prophecies titles]] [[Category:Factions titles]] [[Category:Nightfall titles]]
+
[[Category:Character-based titles]] [[Category:Prophecies titles]] [[Category:Factions titles]] [[Category:Nightfall titles]]
  +
  +
[[de:Bezwinger-Titel]]

Latest revision as of 22:18, 10 January 2013

Vanquisher is a title that you can display for prestige. It is related to Hard mode.

Vanquisher title track[ | ]

This title is granted to a character for defeating all of the foes in each explorable area of a campaign while in hard mode. A character's progression can be tracked on the World Map: areas that have been vanquished will have a gold design around the name, while unvanquished areas will be red.

Vanquisher counter A red counter in the effects monitor will display how many foes the party has vanquished in the current area.
Vanquisher counter complete Upon successfully vanquishing an area, the counter will turn gold.
Vanquisher name trim

Vanquisher trim around explorable area names

Title1 Campaign Areas vanquished Grand Total of Monsters (min-max) Average Number of Monsters
Tyrian Vanquisher Prophecies 54 8,746 - 11,125 184
Canthan Vanquisher Factions 33 4,806 - 6,614 173
Elonian Vanquisher Nightfall 34 7,676 - 9,143 247
Master of the North2 Eye of the North 15 4,472 - 4,940 314
1 These titles are all individual and independent title tracks, with only one level each.
2 There is no Vanquisher title for EotN; instead, vanquishing EotN areas counts toward the Master of the North title track.


Rewards[ | ]

Upon vanquishing an area, all players in the party will receive gold and experience equal to 5 times the number of foes. In certain regions, they will also receive faction or reputation points based on the number of foes:

Region Faction/Reputation Multiplier
Echovald Forest Kurzick Faction 50x
The Jade Sea Luxon Faction
Istan and Kourna Sunspear Promotion Points 5x
Vabbi and The Desolation Lightbringer points
Far Shiverpeaks Norn reputation points
Charr Homelands Ebon Vanguard reputation points
Tarnished Coast Asuran reputation points


Foe counts per area[ | ]

The actual number of foes in each area is somewhat variable, due to the randomness in the number of creatures that may spawn in a given group. The numbers below reflect the range of foes seen in actual gameplay experience by GuildWiki users.

  • Since pop-up groups only count if you activate them, areas known to contain a large number of avoidable pop-ups are marked in the tables below.
  • Many quests can significantly affect the number of enemies that appear in an area. These quests are noted with a ▲ if they increase the number of enemies and a ▼ if they decrease the number of enemies.

For more detailed notes and strategies pertaining to specific areas, please refer to that area's article.

Tyria[ | ]

Area Min Max Avoidable
Pop-ups
Notable Quests

Ascalon1[ | ]

Ascalon Foothills 51 59
The Breach 111 134 Yes Into the Breach
Diessa Lowlands 275 388 Yes The Titan Source
Then and Now, Here and There
Dragon's Gullet 116 176 Yes The Titan Source
Eastern Frontier 170 223 Yes The Last Day Dawns
Flame Temple Corridor 96 111 Yes The Titan Source
Old Ascalon 184 314 Yes Then and Now, Here and There
Pockmark Flats 117 231 Yes
Regent Valley 125 192 Yes

Northern Shiverpeaks[ | ]

Anvil Rock 137 255
Deldrimor Bowl 150 195 Hungry Devourer
▼completing To Kryta: Refugees
Griffon's Mouth 43 52
Iron Horse Mine 164 202
Traveler's Vale 160 191 Yes The Way is Blocked

Kryta2[ | ]

The Black Curtain 182 280 Yes
Cursed Lands 54 79 Yes
Kessex Peak 148 200 Yes The Villainy of Galrath
Majesty's Rest 41 86 Yes
Nebo Terrace 140 164 Yes
North Kryta Province 126 248 Defend North Kryta Province
Graven Images
Orrian Excavation
Scoundrel's Rise 66 104 Yes Reversing the Skales
To Kryta: Journey's End
Stingray Strand 146 171
Talmark Wilderness 195 250 Yes
Tears of the Fallen 62 70
Twin Serpent Lakes 170 194
Watchtower Coast 152 221 Yes The Undead Hordes

Maguuma Jungle[ | ]

Dry Top 50 63 Yes
Ettin's Back 144 221 Yes
Mamnoon Lagoon 48 60 Yes
Reed Bog 67 106 Yes
Sage Lands 214 294 Yes
Silverwood 184 221 Yes
Tangle Root 188 239 Yes Defend Denravi
The Falls 278 328 Yes

Crystal Desert[ | ]

The Arid Sea 83 140 Yes
Diviner's Ascent 103 170 Yes
Prophet's Path 214 326 Yes
Salt Flats 157 245 Yes
The Scar 243 270 Yes The Warrior's Path
Skyward Reach 162 177
Vulture Drifts 212 259 Yes

Southern Shiverpeaks[ | ]

Dreadnought's Drift 111 121 Yes
Frozen Forest 305 325 Yes
Grenth's Footprint 238 243
Ice Floe 191 226
Icedome 120 141
Lornar's Pass 280 299
Mineral Springs 180 206 Yes Defend Droknar's Forge
Snake Dance 294 410 Yes
Spearhead Peak 213 234
Talus Chute 377 418
Tasca's Demise 66 107 Defend Droknar's Forge
Witman's Folly 91 112 Yes

Ring of Fire Island Chain[ | ]

Perdition Rock 218 246 Final Blow
  1. If you have Eye of the North, displaying your Ebon Vanguard title while vanquishing the Ascalon region will ease the difficulty a bit, as the Rebel Yell effect gives you bonuses against the Charr. In addition, many of the Ebon Vanguard skills also give bonuses against Charr.
  2. The War in Kryta event affects enemy spawns in most areas of Kryta (exceptions: Majesty's Rest, Stingray Strand, and Tears of the Fallen), generally resulting in a significantly greater number of foes than normal. The numbers in this table reflect the standard versions of these areas.
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Cantha[ | ]

Area Min Max Avoidable
Pop-ups
Notable Quests

Shing Jea Island[ | ]

Haiju Lagoon 157 201 Yes
Jaya Bluffs 169 202 Yes
Kinya Province 119 146 Yes A Strange Request
Minister Cho's Estate 204 218 Yes
Panjiang Peninsula 135 204 Yes ▼completing Quimang's Last Stand, ▼Togo's Ultimatum
Saoshang Trail 24 37 Yes
Sunqua Vale 105 149 Yes A Strange Request
Zen Daijun 162 170 ▼completing An Unwelcome Guest1

Kaineng City[ | ]

Bukdek Byway 63 162 Chasing Zenmai, ▼The Drunken Master2
Nahpui Quarter 91 112
Pongmei Valley 140 164 Yes
Raisu Palace 244 264 Yes
Shadow's Passage 8 22 Yes
Shenzun Tunnels 211 253 Yes
Sunjiang District 196 210 Yes
Tahnnakai Temple 121 131 Yes A Meeting With the Emperor3
Wajjun Bazaar 71 245 Yes Seek out Brother Tosai, ▼Closer to the Stars
Xaquang Skyway 160 171

Echovald Forest[ | ]

Arborstone 247 340 Song and Stone
Drazach Thicket 207 295 Yes Duel of the Houses, ▲In the Army Now (Kurzick)
The Eternal Grove 222 250 Yes
Ferndale 226 349 Yes Kurzick Supply Lines, ▲Scouting Ferndale
Melandru's Hope 161 226 Yes Securing Echovald Forest
Morostav Trail 275 312 Yes
Mourning Veil Falls 210 222 Yes

Jade Sea[ | ]

Archipelagos 153 238 Yes Luxon Supply LinesThe Jade Arena
Boreas Seabed 175 237 Yes
Gyala Hatchery 185 210 Yes
Maishang Hills 168 283 Yes In the Army (Luxon)
Mount Qinkai 125 191 Yes Scout the Coast
Rhea's Crater 215 272 Yes
Silent Surf 236 283 Yes
Unwaking Waters 136 155 Yes
  1. Canthan born characters who have completed An Unwelcome Guest will find no enemies at all when they enter Zen Daijun; you will need to kill a tiger or crane to get credit for vanquishing the area. Having any non-Canthan character in the party will cause enemies to spawn as normal. This is a special case; do not set the minimum in the table to 1! Also, because chest spawns are tied to monster spawns, no Locked Chests will appear in this or either of the following situations.
  2. If anyone in the party has The Drunken Master and Chasing Zenmai active (does not have to be the same person), you can vanquish Bukdek Byway by simply defeating Drinkmaster Tahnu. The Hard Mode indicator will appear gold when you enter the area, however the title and the map will not update until after you defeat the Drinkmaster. Each quest by itself will still reduce the number of enemies. The following quests, on the other hand, must not be active for this to work, as they will still spawn additional enemies: Eliminate the Jade Brotherhood, Eliminate the Am Fah, The Afflicted Guard.
  3. If someone in the party has the primary quest A Meeting With the Emperor active, you can vanquish this area easily. You can find someone in Zin Ku Corridor who has just completed the Tahnnakai Temple mission and has Hard Mode unlocked on their account if you don't know anyone who has the quest. Be sure that Togo and Mhenlo will follow you. Otherwise, it will not work. Note that completing A Meeting With the Emperor is optional, but it is often overlooked since it is an easy and fast quest to complete. You can get a ferry to Arborstone with someone who has the quest The Count's Daughter to keep A Meeting With the Emperor for later use. Check Explorable page for a map of where to go (to avoid triggering Jade Brotherhood).
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Elona[ | ]

Area Min Max Avoidable
Pop-ups
Notable Quests

Istan[ | ]

Cliffs of Dohjok 114 201 Skree Hatchling Season, ▲Diamond in the Rough,
Scholarly Affairs
Fahranur, The First City 196 241 A Perplexing Plague, ▲Defender's Choice
Issnur Isles 339 356 Moa'vu'Kaal, Awakened
First Born, ▲Second Born, ▲Third Born
Lahtenda Bog 342 629 Yes What Do You Do with a Drunken Shauben?A Sticky Operation
Mehtani Keys 210 273 Yes The Cyclone Palace
Plains of Jarin 183 222 Yes
Zehlon Reach 205 262 Yes ▼completing Skale and Magic Compass

Kourna[ | ]

Arkjok Ward 303 378 Yes A Little Recon, ▲A Prescription for Conscription
Bahdok Caverns 258 304 Yes
Barbarous Shore 146 201 Yes
Dejarin Estate 226 264
The Floodplain of Mahnkelon 206 270 Yes Drakes on the Plain, ▲Old Woman River
Gandara, the Moon Fortress 64 124 ▼completing A Thorn in Varesh's Side
Jahai Bluffs 260 310 Yes
Marga Coast 254 330 Yes Melonni's Meditations, ▲Heart or Mind: Ronjok in Danger
Sunward Marches 284 316 Yes A Bushel of Trouble
Turai's Procession 163 256 Mirza's Last Stand and following quests

Vabbi[ | ]

Forum Highlands 243 338 ▼completing Desperate Measures
Garden of Seborhin 215 305 Yes Plague of Frogs
The Hidden City of Ahdashim 193 256 Yes ▲completing Gift of the Djinn
Holdings of Chokhin 227 295
The Mirror of Lyss 159 243 The Madness of Prophecy, ▲The Search for Survivors
Resplendent Makuun 157 210 Guard Rescue
Vehjin Mines 137 211 To the Rescue (Nightfall), ▲Coffer of Joko
Vehtendi Valley 215 257
Wilderness of Bahdza 150 178 Yes Population Control
Yatendi Canyons 186 228 Between a rock

The Desolation[ | ]

The Alkali Pan 281 317 Yes Under New Management, ▼Strange Bedfellows
Crystal Overlook 191 201
Joko's Domain 403 447 Yes Return of the Undead King
Poisoned Outcrops 175 274 Yes The Growing Threat, ▲The Cold Touch of the Past, ▲The Hallowed Point
The Ruptured Heart 236 246
The Shattered Ravines 285 352 Yes Getting Even, ▲Wayward Guide
The Sulfurous Wastes 243 382 Yes A Show of Force, ▲Requiem for a Brain,
Raising an Army
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Eye of the North[ | ]

There is not a separate Vanquisher title for Eye of the North, but vanquishing areas is required for the Master of the North title track.

Area Min Max Avoidable
Pop-ups
Notable Quests

Far Shiverpeaks[ | ]

Bjora Marches 224 280 Yes
Drakkar Lake 363 515 Yes
Ice Cliff Chasms 144 166 Yes
Jaga Moraine 233 282 Yes Krak's Cavalry, ▲Blood Washes Blood
Norrhart Domains 175 265 Yes Charr Invaders
Varajar Fells 424 523 Yes The Path to Revelations

Tarnished Coast[ | ]

Alcazia Tangle 224 237 Yes
Arbor Bay 450 562 Yes O Brave New World
Magus Stones 372 405 Yes
Riven Earth 273 300 Yes
Sparkfly Swamp 245 337 Yes
Verdant Cascades 270 307 Yes Ulfarr Leadfoot

Charr Homelands[ | ]

Dalada Uplands 283 306
Grothmar Wardowns 193 242 Against the Charr1
Sacnoth Valley 432 455
  1. After completing the quest Against the Charr, your party will spawn in Grothmar Wardowns with the central fortress cleared of enemies.

Notes[ | ]

  • Foes that wander out of a zone if they are outside your minimap area are removed from the kill total.
  • Charmable animals do not have to be killed to vanquish an area; however, killing them does add to the vanquish counter, increasing the final gold and XP reward, thus it is usually worthwhile to do so.
  • Foes killing each other will also count towards the kill total for the area - the party does not have to kill everything first-hand.
  • "Pop up" monsters, including most devourers, oni, mandragor, and incubi, only have to be killed if they are triggered. It is still possible to trigger these foes after an area has been vanquished, but they will not affect the vanquished status.
  • A caveat of being in hard mode is that if the party wipes and all party members have -60% death penalty, the party will not automatically resurrect as usual. Instead, it will be as if the party had wiped during a mission, with the party leader being shown a dialogue box to return the party to the last outpost.
    • Death-penalty-removing consumables are very useful for avoiding this situation. In particular, the Powerstone of Courage removes all DP and grants a 10% Morale Boost for the entire party.
    • If vanquishing with heroes, the situation can be avoided by taking one hero without any resurrection skill and flagging that hero to stay in a safe spot while the rest of the party vanquishes the area. When the rest of the party wipes, regardless of their DP, they will automatically respawn because the only living party member is an AI with no resurrect skills.
Bug Bug! Sometimes, depending on the player's system configuration, defeating the last enemy of an area can cause that player's game and/or system to freeze. The character still receives credit for vanquishing the area.
Bug Bug! There are occasions in Factions in which most groups of Jade Brotherhood are not counted towards the total vanquished until they are within radar range. This can be advantageous to the player, but it is not known whether some certain areas with Jade Brotherhood are more easily vanquishable than others as you must pass by them in order to clear the area of other foes.

Synergetic titles[ | ]

  • Cartographer: Since you will have cleared all enemies from an area, it should then be easy to map the entire location, and you can use the red/gold completion markers on the world map to keep track of which areas you have scraped.
  • Reputation/Allegiance titles: Friend of the Kurzicks/Luxons in Factions, Sunspear and Lightbringer in Nightfall, and Asura, Deldrimor, Ebon Vanguard, and Norn in Eye of the North. Obtaining the various bounties associated with these titles while vanquishing an area will net you a considerable amount of reputation points in addition to the points awarded for vanquishing the area.
  • Treasure Hunter: Bring along some Lockpicks to open all the Locked Chests in each area. While not as quick or as money-efficient as plain chest running, it still adds a few points for each area.
  • Zaishen Title Track: The Zaishen Vanquish quests provide additional rewards for every vanquish, including Zaishen Coins, which can be traded for Zaishen Keys. Only 1 quest is available per day, however.

See also[ | ]


Titles
Asura AllegianceCartographerChampionCommanderCodexDefender of AscalonDeldrimor AllegianceDrunkardEbon Vanguard AllegianceFaction AllegianceGamerGladiatorGuardianHeroKind Of A Big DealLegendary CartographerLegendary GuardianLegendary Skill HunterLegendary VanquisherLightbringerLucky/UnluckyMaster of the NorthNorn AllegianceParty AnimalProtectorSkill HunterSunspearSurvivorSweet ToothTreasure HunterVanquisherWisdomZaishen