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− | <noinclude> |
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{{TOCright}} |
{{TOCright}} |
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− | ==Overview== |
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[[Vanquisher]] is a [[title]] that you can display for prestige. It is related to [[Hard mode]]. |
[[Vanquisher]] is a [[title]] that you can display for prestige. It is related to [[Hard mode]]. |
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<onlyinclude> |
<onlyinclude> |
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===[[Vanquisher]] title track=== |
===[[Vanquisher]] title track=== |
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− | This title is granted to a [[character]] for defeating '''all''' of the foes in each [[explorable area]] of a campaign while in [[ |
+ | This title is granted to a [[character]] for defeating '''all''' of the foes in each [[explorable area]] of a campaign while in [[hard mode]]. A character's progression can be tracked on the [[World Map]]: areas that have been vanquished will have a gold design around the name, while unvanquished areas will be red. |
− | :{| {{STDT}} |
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− | |- align="center" valign="top" |
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− | |- align="center" valign="top" |
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− | |- align="center" valign="top" |
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− | |||
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{| |
{| |
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| [[Image:Vanquisher counter.jpg]] || A red counter in the [[effects monitor]] will display how many foes the party has vanquished in the current area. |
| [[Image:Vanquisher counter.jpg]] || A red counter in the [[effects monitor]] will display how many foes the party has vanquished in the current area. |
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|} |
|} |
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+ | |||
+ | :{| class="stdt" style="text-align:center" |
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+ | |- |
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+ | |- |
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+ | |- |
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+ | |- |
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+ | |- |
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+ | |||
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</onlyinclude> |
</onlyinclude> |
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+ | |||
===Rewards=== |
===Rewards=== |
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− | |||
Upon vanquishing an area, all players in the party will receive [[Money|gold]] and [[experience]] equal to 5 times the number of foes. In certain regions, they will also receive faction or reputation points based on the number of foes: |
Upon vanquishing an area, all players in the party will receive [[Money|gold]] and [[experience]] equal to 5 times the number of foes. In certain regions, they will also receive faction or reputation points based on the number of foes: |
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− | |||
⚫ | |||
{| class="stdt" |
{| class="stdt" |
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! Region || Faction/Reputation || Multiplier |
! Region || Faction/Reputation || Multiplier |
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|- |
|- |
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− | | [[Echovald Forest]] || [[ |
+ | | [[Echovald Forest]] || [[Kurzick Faction]] ||rowspan=2 style="text-align:center"| 50x |
|- |
|- |
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− | | [[The Jade Sea]] || [[ |
+ | | [[The Jade Sea]] || [[Luxon Faction]] |
|- |
|- |
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| [[Istan]] and [[Kourna]] || [[Sunspear Promotion Point]]s ||rowspan=5 style="text-align:center"| 5x |
| [[Istan]] and [[Kourna]] || [[Sunspear Promotion Point]]s ||rowspan=5 style="text-align:center"| 5x |
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|} |
|} |
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− | ===Notes=== |
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− | *Killing tamable [[pets]] will add to the counter for the current area, increasing the gold and XP reward, but they are not required to complete an area. Since they're trivial to kill, it's usually worthwhile to do so. |
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⚫ | |||
− | *Vanquishing of a zone can be repeated as many times as one wishes. It will remain marked in gold on the map, but the counter will be reset each time you enter the zone. You will still gain gold and experience for re-vanquishing each area based on the number of monsters you kill. |
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− | *Monsters that pop up, such as [[Plague Devourer]]s (Prophecies), [[Oni]] (Factions), and [[Mandragor]]s (Nightfall) only count if you make them pop up before you vanquish all other foes. However, it is still possible for them to pop up after the area is vanquished. |
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− | {{bug|Defeating the last enemy of an area has caused some players' games to freeze and close. However, the credit for completing that area '''IS''' logged in the Vanquisher title track.}} |
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− | |||
⚫ | {{bug|There are occasions in [[Factions]] in which most groups of [[Jade Brotherhood]] are not counted towards the total vanquished until they are within radar range. This can be advantageous to the player, but it is not known whether some certain areas with Jade Brotherhood are more easily vanquishable than others as you must pass by them in order to clear the area of other foes.}} |
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==Foe counts per area== |
==Foe counts per area== |
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*Since pop-up groups only count if you activate them, areas known to contain a large number of ''avoidable'' pop-ups are marked in the tables below. |
*Since pop-up groups only count if you activate them, areas known to contain a large number of ''avoidable'' pop-ups are marked in the tables below. |
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− | *Many quests can significantly affect the number of enemies that appear in an area. These quests are noted with a |
+ | *Many quests can significantly affect the number of enemies that appear in an area. These quests are noted with a ▲ if they increase the number of enemies and a ▼ if they decrease the number of enemies. |
For more detailed notes and strategies pertaining to specific areas, please refer to that area's article. |
For more detailed notes and strategies pertaining to specific areas, please refer to that area's article. |
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| [[Ascalon Foothills]] || 51 || 59 || || |
| [[Ascalon Foothills]] || 51 || 59 || || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[The Breach]] || 111 || 134 || {{Tick|Yes}} || |
+ | | [[The Breach]] || 111 || 134 || {{Tick|Yes}} || ▲[[Into the Breach]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Diessa Lowlands]] || 275 || |
+ | | [[Diessa Lowlands]] || 275 || 388 || {{Tick|Yes}} || ▲[[The Titan Source]]<br />▼[[Then and Now, Here and There]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Dragon's Gullet]] ||116|| 176 || {{Tick|Yes}} || |
+ | | [[Dragon's Gullet]] ||116|| 176 || {{Tick|Yes}} || ▲[[The Titan Source]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Eastern Frontier]] || 170 || 223 || {{Tick|Yes}} || |
+ | | [[Eastern Frontier]] || 170 || 223 || {{Tick|Yes}} || ▲[[The Last Day Dawns]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Flame Temple Corridor]] || 96 || 111 || {{Tick|Yes}} || |
+ | | [[Flame Temple Corridor]] || 96 || 111 || {{Tick|Yes}} || ▲[[The Titan Source]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Old Ascalon]] || 184 || 314 || {{Tick|Yes}} || |
+ | | [[Old Ascalon]] || 184 || 314 || {{Tick|Yes}} || ▲[[Then and Now, Here and There]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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| [[Pockmark Flats]] || 117 || 231 || {{Tick|Yes}} || |
| [[Pockmark Flats]] || 117 || 231 || {{Tick|Yes}} || |
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| [[Anvil Rock]] || 137 || 255 || || |
| [[Anvil Rock]] || 137 || 255 || || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Deldrimor Bowl]] || 150 || 195 || || |
+ | | [[Deldrimor Bowl]] || 150 || 195 || || ▲[[Hungry Devourer]]<br />▼completing [[To Kryta: Refugees]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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| [[Griffon's Mouth]] || 43 || 52 || || |
| [[Griffon's Mouth]] || 43 || 52 || || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Iron Horse Mine]] || 164 || |
+ | | [[Iron Horse Mine]] || 164 || 202 || || |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Traveler's Vale]] || 160 || 191 || || |
+ | | [[Traveler's Vale]] || 160 || 191 || {{Tick|Yes}} || ▲[[The Way is Blocked]] |
|- align="left" valign="top" style="background:#CCCCCC" |
|- align="left" valign="top" style="background:#CCCCCC" |
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! colspan="5" | |
! colspan="5" | |
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− | ====[[Kryta]]==== |
+ | ====[[Kryta]]<sup>2</sup>==== |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[The Black Curtain]] || 182 || |
+ | | [[The Black Curtain]] || 182 || 280 || {{Tick|Yes}} || |
|- align="center" valign="top" |
|- align="center" valign="top" |
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| [[Cursed Lands]] || 54 || 79 || {{Tick|Yes}} || |
| [[Cursed Lands]] || 54 || 79 || {{Tick|Yes}} || |
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| [[North Kryta Province]] || 126 || 248 || || ▼[[Defend North Kryta Province]]<br />▲[[Graven Images]]<br />▲[[Orrian Excavation]] |
| [[North Kryta Province]] || 126 || 248 || || ▼[[Defend North Kryta Province]]<br />▲[[Graven Images]]<br />▲[[Orrian Excavation]] |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Scoundrel's Rise]] || |
+ | | [[Scoundrel's Rise]] || 66 || 104 || {{Tick|Yes}} || ▲[[Reversing the Skales]]<br />▲[[To Kryta: Journey's End]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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| [[Stingray Strand]] || 146 || 171 || || |
| [[Stingray Strand]] || 146 || 171 || || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Talmark Wilderness]] || |
+ | | [[Talmark Wilderness]] || 195 || 250 || {{Tick|Yes}} || |
|- align="center" valign="top" |
|- align="center" valign="top" |
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| [[Tears of the Fallen]] || 62 || 70 || || |
| [[Tears of the Fallen]] || 62 || 70 || || |
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| [[Ettin's Back]] || 144 || 221 || {{Tick|Yes}} || |
| [[Ettin's Back]] || 144 || 221 || {{Tick|Yes}} || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Mamnoon Lagoon]] || |
+ | | [[Mamnoon Lagoon]] || 48 || 60 || {{Tick|Yes}} || |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Reed Bog]] || 67 || |
+ | | [[Reed Bog]] || 67 || 106 || {{Tick|Yes}} || |
|- align="center" valign="top" |
|- align="center" valign="top" |
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| [[Sage Lands]] || 214 || 294 || {{Tick|Yes}} || |
| [[Sage Lands]] || 214 || 294 || {{Tick|Yes}} || |
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| [[Silverwood]] || 184 || 221 || {{Tick|Yes}} || |
| [[Silverwood]] || 184 || 221 || {{Tick|Yes}} || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Tangle Root]] || 188 || 239 || {{Tick|Yes}} || |
+ | | [[Tangle Root]] || 188 || 239 || {{Tick|Yes}} || ▲[[Defend Denravi]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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| [[The Falls]] || 278 || 328 || {{Tick|Yes}} || |
| [[The Falls]] || 278 || 328 || {{Tick|Yes}} || |
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| [[Salt Flats]] || 157 || 245 || {{Tick|Yes}} || |
| [[Salt Flats]] || 157 || 245 || {{Tick|Yes}} || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[The Scar]] || 243 || 270 || {{Tick|Yes}} || |
+ | | [[The Scar]] || 243 || 270 || {{Tick|Yes}} || ▲[[The Warrior's Path]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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| [[Skyward Reach]] || 162 || 177 || || |
| [[Skyward Reach]] || 162 || 177 || || |
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| [[Lornar's Pass]] || 280 || 299 || || |
| [[Lornar's Pass]] || 280 || 299 || || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Mineral Springs]] || 180 || 206 || {{Tick|Yes}} || |
+ | | [[Mineral Springs]] || 180 || 206 || {{Tick|Yes}} || ▼[[Defend Droknar's Forge]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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| [[Talus Chute]] || 377 || 418 || || |
| [[Talus Chute]] || 377 || 418 || || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Tasca's Demise]] || 66 || 107 || || |
+ | | [[Tasca's Demise]] || 66 || 107 || || ▼[[Defend Droknar's Forge]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Perdition Rock]] || 218 || 246 || || |
+ | | [[Perdition Rock]] || 218 || 246 || || ▲[[Final Blow]] |
|} |
|} |
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− | : |
+ | :# If you have [[Eye of the North]], displaying your [[Ebon Vanguard Title Track|Ebon Vanguard title]] while vanquishing the Ascalon region will ease the difficulty a bit, as the [[Rebel Yell]] effect gives you bonuses against the [[Charr]]. In addition, many of the [[:Category:Ebon Vanguard skills|Ebon Vanguard skills]] also give bonuses against Charr. |
+ | :# The [[War in Kryta]] event affects enemy spawns in most areas of Kryta (exceptions: Majesty's Rest, Stingray Strand, and Tears of the Fallen), generally resulting in a significantly greater number of foes than normal. The numbers in this table reflect the standard versions of these areas. |
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{{top}} |
{{top}} |
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| [[Jaya Bluffs]] || 169 || 202 || {{Tick|Yes}} || |
| [[Jaya Bluffs]] || 169 || 202 || {{Tick|Yes}} || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Kinya Province]] || 119 || 146 || {{Tick|Yes}} || |
+ | | [[Kinya Province]] || 119 || 146 || {{Tick|Yes}} || ▼[[A Strange Request]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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| [[Minister Cho's Estate (explorable)|Minister Cho's Estate]] || 204 || 218 || {{Tick|Yes}} || |
| [[Minister Cho's Estate (explorable)|Minister Cho's Estate]] || 204 || 218 || {{Tick|Yes}} || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Panjiang Peninsula]] || 135 || |
+ | | [[Panjiang Peninsula]] || 135 || 204 || {{Tick|Yes}} || ▼completing [[Quimang's Last Stand]], ▼[[Togo's Ultimatum]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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| [[Saoshang Trail]] || 24 || 37 || {{Tick|Yes}} || |
| [[Saoshang Trail]] || 24 || 37 || {{Tick|Yes}} || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Sunqua Vale]] || 105 || 149 || {{Tick|Yes}} || |
+ | | [[Sunqua Vale]] || 105 || 149 || {{Tick|Yes}} || ▼[[A Strange Request]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | | [[Zen Daijun (explorable)|Zen Daijun]] || 162 || 170 || || |
+ | | [[Zen Daijun (explorable)|Zen Daijun]] || 162 || 170 || || ▼completing [[An Unwelcome Guest]]<sup>1</sup> |
|- align="left" valign="top" style="background:#CCCCCC" |
|- align="left" valign="top" style="background:#CCCCCC" |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Bukdek Byway]] || 63 || 162 || || |
+ | |[[Bukdek Byway]] || 63 || 162 || || ▼[[Chasing Zenmai]], ▼[[The Drunken Master]]<sup>2</sup> |
|- align="center" valign="top" |
|- align="center" valign="top" |
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|[[Nahpui Quarter (explorable)|Nahpui Quarter]] || 91 || 112 || || |
|[[Nahpui Quarter (explorable)|Nahpui Quarter]] || 91 || 112 || || |
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|[[Sunjiang District (explorable)|Sunjiang District]] || 196 || 210 || {{Tick|Yes}} || |
|[[Sunjiang District (explorable)|Sunjiang District]] || 196 || 210 || {{Tick|Yes}} || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Tahnnakai Temple (explorable)|Tahnnakai Temple]] || |
+ | |[[Tahnnakai Temple (explorable)|Tahnnakai Temple]] || 121 || 131 || {{Tick|Yes}} || ▼[[A Meeting With the Emperor]]<sup>3</sup> |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Wajjun Bazaar]] || 71 || 245 || {{Tick|Yes}} || |
+ | |[[Wajjun Bazaar]] || 71 || 245 || {{Tick|Yes}} || ▼[[Seek out Brother Tosai]], ▼[[Closer to the Stars]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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|[[Xaquang Skyway]] || 160 || 171 || || |
|[[Xaquang Skyway]] || 160 || 171 || || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Arborstone (explorable)|Arborstone]] || 247 || 340 || || |
+ | |[[Arborstone (explorable)|Arborstone]] || 247 || 340 || || ▲[[Song and Stone]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Drazach Thicket]] || 207 || 295 || {{Tick|Yes}} || |
+ | |[[Drazach Thicket]] || 207 || 295 || {{Tick|Yes}} || ▲[[Duel of the Houses]], ▲[[In the Army Now (Kurzick)]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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|[[The Eternal Grove (explorable)|The Eternal Grove]] || 222 || 250 || {{Tick|Yes}} || |
|[[The Eternal Grove (explorable)|The Eternal Grove]] || 222 || 250 || {{Tick|Yes}} || |
||
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Ferndale]] || 226 || 349 || {{Tick|Yes}} || |
+ | |[[Ferndale]] || 226 || 349 || {{Tick|Yes}} || ▲[[Kurzick Supply Lines]], ▲[[Scouting Ferndale]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Melandru's Hope]] || 161 || 226 || {{Tick|Yes}} || |
+ | |[[Melandru's Hope]] || 161 || 226 || {{Tick|Yes}} || ▲[[Securing Echovald Forest]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
||
|[[Morostav Trail]] || 275 || 312 || {{Tick|Yes}} || |
|[[Morostav Trail]] || 275 || 312 || {{Tick|Yes}} || |
||
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Mourning Veil Falls]] || 210 || 222 || || |
+ | |[[Mourning Veil Falls]] || 210 || 222 || {{Tick|Yes}} || |
|- align="left" valign="top" style="background:#CCCCCC" |
|- align="left" valign="top" style="background:#CCCCCC" |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Archipelagos]] || |
+ | |[[Archipelagos]] || 153 || 238 || {{Tick|Yes}} || ▲[[Luxon Supply Lines]] ▲[[The Jade Arena]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Boreas Seabed (explorable)|Boreas Seabed]] || |
+ | |[[Boreas Seabed (explorable)|Boreas Seabed]] || 175 || 237|| {{Tick|Yes}} || |
|- align="center" valign="top" |
|- align="center" valign="top" |
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|[[Gyala Hatchery (explorable)|Gyala Hatchery]] || 185 || 210 || {{Tick|Yes}} || |
|[[Gyala Hatchery (explorable)|Gyala Hatchery]] || 185 || 210 || {{Tick|Yes}} || |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Maishang Hills]] || |
+ | |[[Maishang Hills]] || 168 || 283 || {{Tick|Yes}} || ▲[[In the Army (Luxon)]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Mount Qinkai]] || 125|| 191 || {{Tick|Yes}} || |
+ | |[[Mount Qinkai]] || 125|| 191 || {{Tick|Yes}} || ▲[[Scout the Coast]] |
+ | |||
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Rhea's Crater]] || 215 || |
+ | |[[Rhea's Crater]] || 215 || 272 || {{Tick|Yes}} || |
|- align="center" valign="top" |
|- align="center" valign="top" |
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|[[Silent Surf]] || 236 || 283 || {{Tick|Yes}} || |
|[[Silent Surf]] || 236 || 283 || {{Tick|Yes}} || |
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|} |
|} |
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− | : |
+ | :# Canthan born characters who have completed [[An Unwelcome Guest]] will find no enemies at all when they enter [[Zen Daijun (explorable)|Zen Daijun]]; you will need to kill a [[tiger]] or [[crane]] to get credit for vanquishing the area. Having any non-Canthan character in the party will cause enemies to spawn as normal. ''This is a special case; do not set the minimum in the table to 1! Also, because chest spawns are tied to monster spawns, no Locked Chests will appear in this or either of the following situations.'' |
− | : |
+ | :# If anyone in the party has [[The Drunken Master]] and [[Chasing Zenmai]] active (does not have to be the same person), you can vanquish Bukdek Byway by simply defeating [[Drinkmaster Tahnu]]. The Hard Mode indicator will appear gold when you enter the area, however the title and the map will not update until after you defeat the Drinkmaster. Each quest by itself will still reduce the number of enemies. The following quests, on the other hand, must '''not''' be active for this to work, as they will still spawn additional enemies: [[Eliminate the Jade Brotherhood]], [[Eliminate the Am Fah]], [[The Afflicted Guard]]. |
− | : |
+ | :# If someone in the party has the primary quest [[A Meeting With the Emperor]] active, you can vanquish this area easily. You can find someone in [[Zin Ku Corridor]] who has just completed the [[Tahnnakai Temple]] mission and has [[Hard Mode]] unlocked on their account if you don't know anyone who has the quest. Be sure that Togo and Mhenlo will follow you. Otherwise, it will not work. Note that completing [[A Meeting With the Emperor]] is optional, but it is often overlooked since it is an easy and fast quest to complete. You can get a ferry to [[Arborstone]] with someone who has the quest [[The Count's Daughter]] to keep [[A Meeting With the Emperor]] for later use. Check Explorable page for a map of where to go (to avoid triggering Jade Brotherhood). |
{{top}} |
{{top}} |
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|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Cliffs of Dohjok]] || 114 || 201 || || |
+ | |[[Cliffs of Dohjok]] || 114 || 201 || || ▲[[Skree Hatchling Season]], ▲[[Diamond in the Rough]],<br />▲[[Scholarly Affairs]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Fahranur, The First City]] || 196 || 241 || || |
+ | |[[Fahranur, The First City]] || 196 || 241 || || ▲[[A Perplexing Plague]], ▲[[Defender's Choice]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Issnur Isles]] || 339 || 356 || || |
+ | |[[Issnur Isles]] || 339 || 356 || || ▲[[Moa'vu'Kaal, Awakened]]<br />▲[[First Born]], ▲[[Second Born]], ▲[[Third Born]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Lahtenda Bog]] || 342 || |
+ | |[[Lahtenda Bog]] || 342 || 629 || {{Tick|Yes}} || ▲[[What Do You Do with a Drunken Shauben?]]▲[[A Sticky Operation]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Mehtani Keys]] || 210 || 273 || {{Tick|Yes}} || |
+ | |[[Mehtani Keys]] || 210 || 273 || {{Tick|Yes}} || ▲[[The Cyclone Palace]] |
|- align="center" valign="top" |
|- align="center" valign="top" |
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|[[Plains of Jarin]] || 183 || 222|| {{Tick|Yes}} || |
|[[Plains of Jarin]] || 183 || 222|| {{Tick|Yes}} || |
||
|- align="center" valign="top" |
|- align="center" valign="top" |
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− | |[[Zehlon Reach]] || 205 || 262 || {{Tick|Yes}} || |
+ | |[[Zehlon Reach]] || 205 || 262 || {{Tick|Yes}} || ▼completing [[Skale and Magic Compass]] |
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− | |[[Arkjok Ward]] || 303 || 378 || {{Tick|Yes}} || |
+ | |[[Arkjok Ward]] || 303 || 378 || {{Tick|Yes}} || ▲[[A Little Recon]], ▲[[A Prescription for Conscription]] |
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|[[Bahdok Caverns]] || 258 || 304 || {{Tick|Yes}} || |
|[[Bahdok Caverns]] || 258 || 304 || {{Tick|Yes}} || |
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|[[Dejarin Estate]] || 226 || 264 || || |
|[[Dejarin Estate]] || 226 || 264 || || |
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− | |[[The Floodplain of Mahnkelon]] || 206 || 270 || {{Tick|Yes}} || |
+ | |[[The Floodplain of Mahnkelon]] || 206 || 270 || {{Tick|Yes}} || ▲[[Drakes on the Plain]], ▲[[Old Woman River]] |
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− | |[[Gandara, the Moon Fortress]] || 64 || 124 || || |
+ | |[[Gandara, the Moon Fortress]] || 64 || 124 || || ▼completing [[A Thorn in Varesh's Side]] |
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|[[Jahai Bluffs]] || 260 || 310 || {{Tick|Yes}} || |
|[[Jahai Bluffs]] || 260 || 310 || {{Tick|Yes}} || |
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− | |[[Marga Coast]] || 254 || 330 || {{Tick|Yes}} || |
+ | |[[Marga Coast]] || 254 || 330 || {{Tick|Yes}} || ▲[[Melonni's Meditations]], ▲[[Heart or Mind: Ronjok in Danger]] |
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− | |[[Sunward Marches]] || 284 || 316 || {{Tick|Yes}} || |
+ | |[[Sunward Marches]] || 284 || 316 || {{Tick|Yes}} || ▲[[A Bushel of Trouble]] |
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− | |[[Turai's Procession]] || 163 || 256 || || |
+ | |[[Turai's Procession]] || 163 || 256 || || ▲[[Mirza's Last Stand]] and following quests |
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− | | [[Forum Highlands]] || 243 || 338 || || |
+ | | [[Forum Highlands]] || 243 || 338 || || ▼completing [[Desperate Measures]] |
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− | |[[Garden of Seborhin]] || 215 || 305 || {{Tick|Yes}} || |
+ | |[[Garden of Seborhin]] || 215 || 305 || {{Tick|Yes}} || ▲[[Plague of Frogs]] |
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− | |[[The Hidden City of Ahdashim]] || 193 || 256 || {{Tick|Yes}} || |
+ | |[[The Hidden City of Ahdashim]] || 193 || 256 || {{Tick|Yes}} || ▲completing [[Gift of the Djinn]] |
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|[[Holdings of Chokhin]] || 227 || 295 || || |
|[[Holdings of Chokhin]] || 227 || 295 || || |
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− | |[[The Mirror of Lyss]] || 159 || 243 || || |
+ | |[[The Mirror of Lyss]] || 159 || 243 || || ▲[[The Madness of Prophecy]], ▲[[The Search for Survivors]] |
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− | |[[Resplendent Makuun]] || 157 || 210 || || |
+ | |[[Resplendent Makuun]] || 157 || 210 || || ▲[[Guard Rescue]] |
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− | |[[Vehjin Mines]] || 137 || 211 || || |
+ | |[[Vehjin Mines]] || 137 || 211 || || ▲[[To the Rescue (Nightfall)]], ▲[[Coffer of Joko]] |
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− | |[[Vehtendi Valley]] || |
+ | |[[Vehtendi Valley]] || 215 || 257 || || |
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|[[Wilderness of Bahdza]] || 150 || 178 || {{Tick|Yes}} || [[Population Control]] |
|[[Wilderness of Bahdza]] || 150 || 178 || {{Tick|Yes}} || [[Population Control]] |
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− | |[[Yatendi Canyons]] || |
+ | |[[Yatendi Canyons]] || 186 || 228 || || ▲[[Between a rock]] |
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− | |[[The Alkali Pan]] || 281 || 317 || {{Tick|Yes}} || |
+ | |[[The Alkali Pan]] || 281 || 317 || {{Tick|Yes}} || ▲[[Under New Management]], ▼[[Strange Bedfellows]] |
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|[[Crystal Overlook]] || 191 || 201 || || |
|[[Crystal Overlook]] || 191 || 201 || || |
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− | |[[Joko's Domain]] || 403 || |
+ | |[[Joko's Domain]] || 403 || 447 || {{Tick|Yes}} || ▲[[Return of the Undead King]] |
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− | |[[Poisoned Outcrops]] || 175 || 274 || {{Tick|Yes}} || |
+ | |[[Poisoned Outcrops]] || 175 || 274 || {{Tick|Yes}} || ▲[[The Growing Threat]], ▲[[The Cold Touch of the Past]], ▲[[The Hallowed Point]] |
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|[[The Ruptured Heart]] || 236 || 246 || || |
|[[The Ruptured Heart]] || 236 || 246 || || |
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− | |[[The Shattered Ravines]] || 285 || 352 || {{Tick|Yes}} || |
+ | |[[The Shattered Ravines]] || 285 || 352 || {{Tick|Yes}} || ▲[[Getting Even]], ▲[[Wayward Guide]] |
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− | |[[The Sulfurous Wastes]] || 243 || 382 || {{Tick|Yes}} || |
+ | |[[The Sulfurous Wastes]] || 243 || 382 || {{Tick|Yes}} || ▲[[A Show of Force]], ▲[[Requiem for a Brain]],<br />▲[[Raising an Army]] |
|} |
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{{top}} |
{{top}} |
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|[[Ice Cliff Chasms]] || 144 || 166 || {{Tick|Yes}} || |
|[[Ice Cliff Chasms]] || 144 || 166 || {{Tick|Yes}} || |
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− | |[[Jaga Moraine]] || 233 || 282 || {{Tick|Yes}} || |
+ | |[[Jaga Moraine]] || 233 || 282 || {{Tick|Yes}} ||▲[[Krak's Cavalry]], ▲[[Blood Washes Blood]] |
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− | |[[Norrhart Domains]] || 175 || 265 || {{Tick|Yes}} || |
+ | |[[Norrhart Domains]] || 175 || 265 || {{Tick|Yes}} ||▲[[Charr Invaders]] |
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− | |[[Varajar Fells]] || 424 || 523 || {{Tick|Yes}} || |
+ | |[[Varajar Fells]] || 424 || 523 || {{Tick|Yes}} || ▼[[The Path to Revelations]] |
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|[[Alcazia Tangle]] || 224 || 237 || {{Tick|Yes}} || |
|[[Alcazia Tangle]] || 224 || 237 || {{Tick|Yes}} || |
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− | |[[Arbor Bay]] || |
+ | |[[Arbor Bay]] || 450 || 562 || {{Tick|Yes}} || ▲[[O Brave New World]] |
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− | |[[Magus Stones]] || |
+ | |[[Magus Stones]] || 372 || 405 || {{Tick|Yes}} || |
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|[[Riven Earth]] || 273 || 300 || {{Tick|Yes}} || |
|[[Riven Earth]] || 273 || 300 || {{Tick|Yes}} || |
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|[[Sparkfly Swamp]] ||245 || 337 || {{Tick|Yes}} || |
|[[Sparkfly Swamp]] ||245 || 337 || {{Tick|Yes}} || |
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− | |[[Verdant Cascades]] ||270 || |
+ | |[[Verdant Cascades]] ||270 || 307 || {{Tick|Yes}} || ▲[[Ulfarr Leadfoot]] |
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|[[Dalada Uplands]] || 283 || 306 || || |
|[[Dalada Uplands]] || 283 || 306 || || |
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− | |[[Grothmar Wardowns]] || |
+ | |[[Grothmar Wardowns]] || 193 || 242 || || ▼ [[Against the Charr]]<sup>1</sup> |
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|[[Sacnoth Valley]] || 432 || 455 || || |
|[[Sacnoth Valley]] || 432 || 455 || || |
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|} |
|} |
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+ | :# After completing the quest [[Against the Charr]], your party will spawn in [[Grothmar Wardowns]] with the central fortress cleared of enemies. |
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==Notes== |
==Notes== |
||
+ | *Foes that wander out of a zone if they are outside your minimap area are removed from the kill total. |
||
− | *A general strategy is to save your [[Death penalty removing items quick reference|death penalty removal items]] for vanquishing the more difficult areas. In particular, keeping more than one [[Powerstone of Courage]] in reserve can be useful, though expensive, considering materials costs. |
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+ | * [[Animal companion|Charmable animals]] do not have to be killed to vanquish an area; however, killing them does add to the vanquish counter, increasing the final gold and XP reward, thus it is usually worthwhile to do so. |
||
− | *Some [[Consumables]] such as the [[Grail of Might]], [[Essence of Celerity]], and [[Armor of Salvation]] buff your party making it easier to vanquish difficult areas. |
||
− | *If you have problems vanquishing, there is a strategy which can prevent the whole party's defeat at 60% [[Death Penalty]]. If you vanquish with heroes, you can flag one back in a safe area, with less than 60% dp and with no res available. This will cause the whole team to respawn once the other 7 members are dead. |
||
− | *[[Death Pact Signet]] is also useful for this, since it kills the user with zero Death Penalty if the target dies again. If the party is in big trouble, this can be used to cause a semi-artificial party wipe with lower overall DP than a regular wipe, resurrecting everyone in a safe place and giving you another chance to finish the mob with full preparation, but leaving you further from the deadly 60% party-wide DP. It may also help prevent a wipe by raising fallen allies faster and with higher health and energy than most other resurrection skills. |
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⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
+ | * Areas can be vanquished repeatedly. This is a common method of farming [[Kurzick Faction|Kurzick]] and [[Luxon Faction]]. |
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⚫ | *'''Reputation/Allegiance titles''': [[Allegiance rank|Friend of the Kurzicks/Luxons]] in Factions, [[Sunspear rank|Sunspear]] and [[Lightbringer rank|Lightbringer]] in Nightfall, and [[Asura Title Track|Asura]], [[Deldrimor Title Track|Deldrimor]], [[Ebon Vanguard Title Track|Ebon Vanguard]], and [[Norn Title Track|Norn]] in Eye of the North. Obtaining the various [[bounty|bounties]] associated with these titles while vanquishing an area will net you a considerable amount of reputation points in addition to the points awarded for vanquishing the area. |
||
+ | |||
⚫ | |||
+ | * "Pop up" monsters, including most [[devourer]]s, [[oni]], [[mandragor]], and [[Incubus|incubi]], only have to be killed if they are triggered. It is still possible to trigger these foes after an area has been vanquished, but they will not affect the vanquished status. |
||
+ | |||
+ | * A caveat of being in [[hard mode]] is that if the party [[wipe]]s and all party members have -60% [[death penalty]], the party will not automatically resurrect as usual. Instead, it will be as if the party had wiped during a [[Cooperative Mission|mission]], with the party leader being shown a dialogue box to return the party to the last outpost. |
||
+ | ** [[Death penalty removing items quick reference|Death-penalty-removing consumables]] are very useful for avoiding this situation. In particular, the [[Powerstone of Courage]] removes all DP and grants a 10% [[Morale Boost]] for the entire party. |
||
+ | ** If vanquishing with heroes, the situation can be avoided by taking one hero without any [[Resurrect (action)|resurrection]] skill and flagging that hero to stay in a safe spot while the rest of the party vanquishes the area. When the rest of the party wipes, regardless of their DP, they will automatically respawn because the only living party member is an [[AI]] with no resurrect skills. |
||
+ | |||
+ | {{bug|Sometimes, depending on the player's system configuration, defeating the last enemy of an area can cause that player's game and/or system to freeze. The character still receives credit for vanquishing the area.}} |
||
+ | |||
⚫ | {{bug|There are occasions in [[Factions]] in which most groups of [[Jade Brotherhood]] are not counted towards the total vanquished until they are within radar range. This can be advantageous to the player, but it is not known whether some certain areas with Jade Brotherhood are more easily vanquishable than others as you must pass by them in order to clear the area of other foes.}} |
||
+ | |||
⚫ | |||
⚫ | |||
⚫ | * '''Reputation/Allegiance titles''': [[Allegiance rank|Friend of the Kurzicks/Luxons]] in Factions, [[Sunspear rank|Sunspear]] and [[Lightbringer rank|Lightbringer]] in Nightfall, and [[Asura Title Track|Asura]], [[Deldrimor Title Track|Deldrimor]], [[Ebon Vanguard Title Track|Ebon Vanguard]], and [[Norn Title Track|Norn]] in Eye of the North. Obtaining the various [[bounty|bounties]] associated with these titles while vanquishing an area will net you a considerable amount of reputation points in addition to the points awarded for vanquishing the area. |
||
⚫ | |||
+ | * '''[[Zaishen Title Track]]''': The [[Zaishen Vanquish]] quests provide additional rewards for every vanquish, including [[Zaishen Coin]]s, which can be traded for [[Zaishen Key]]s. Only 1 quest is available per day, however. |
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− | ==Video== |
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⚫ | |||
==See also== |
==See also== |
||
⚫ | |||
− | *[[Caravan vanquishing]] |
+ | * [[Caravan vanquishing]] |
{{TitlesNavBox}} |
{{TitlesNavBox}} |
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− | [[Category:Character-based |
+ | [[Category:Character-based titles]] [[Category:Prophecies titles]] [[Category:Factions titles]] [[Category:Nightfall titles]] |
+ | |||
+ | [[de:Bezwinger-Titel]] |
Latest revision as of 22:18, 10 January 2013
Vanquisher is a title that you can display for prestige. It is related to Hard mode.
Vanquisher title track[ | ]
This title is granted to a character for defeating all of the foes in each explorable area of a campaign while in hard mode. A character's progression can be tracked on the World Map: areas that have been vanquished will have a gold design around the name, while unvanquished areas will be red.
A red counter in the effects monitor will display how many foes the party has vanquished in the current area. | |
Upon successfully vanquishing an area, the counter will turn gold. |
Title1 Campaign Areas vanquished Grand Total of Monsters (min-max) Average Number of Monsters Tyrian Vanquisher Prophecies 54 8,746 - 11,125 184 Canthan Vanquisher Factions 33 4,806 - 6,614 173 Elonian Vanquisher Nightfall 34 7,676 - 9,143 247 Master of the North2 Eye of the North 15 4,472 - 4,940 314
- 1 These titles are all individual and independent title tracks, with only one level each.
- 2 There is no Vanquisher title for EotN; instead, vanquishing EotN areas counts toward the Master of the North title track.
Rewards[ | ]
Upon vanquishing an area, all players in the party will receive gold and experience equal to 5 times the number of foes. In certain regions, they will also receive faction or reputation points based on the number of foes:
Region | Faction/Reputation | Multiplier |
---|---|---|
Echovald Forest | Kurzick Faction | 50x |
The Jade Sea | Luxon Faction | |
Istan and Kourna | Sunspear Promotion Points | 5x |
Vabbi and The Desolation | Lightbringer points | |
Far Shiverpeaks | Norn reputation points | |
Charr Homelands | Ebon Vanguard reputation points | |
Tarnished Coast | Asuran reputation points |
Foe counts per area[ | ]
The actual number of foes in each area is somewhat variable, due to the randomness in the number of creatures that may spawn in a given group. The numbers below reflect the range of foes seen in actual gameplay experience by GuildWiki users.
- Since pop-up groups only count if you activate them, areas known to contain a large number of avoidable pop-ups are marked in the tables below.
- Many quests can significantly affect the number of enemies that appear in an area. These quests are noted with a ▲ if they increase the number of enemies and a ▼ if they decrease the number of enemies.
For more detailed notes and strategies pertaining to specific areas, please refer to that area's article.
Tyria[ | ]
- If you have Eye of the North, displaying your Ebon Vanguard title while vanquishing the Ascalon region will ease the difficulty a bit, as the Rebel Yell effect gives you bonuses against the Charr. In addition, many of the Ebon Vanguard skills also give bonuses against Charr.
- The War in Kryta event affects enemy spawns in most areas of Kryta (exceptions: Majesty's Rest, Stingray Strand, and Tears of the Fallen), generally resulting in a significantly greater number of foes than normal. The numbers in this table reflect the standard versions of these areas.
Cantha[ | ]
- Canthan born characters who have completed An Unwelcome Guest will find no enemies at all when they enter Zen Daijun; you will need to kill a tiger or crane to get credit for vanquishing the area. Having any non-Canthan character in the party will cause enemies to spawn as normal. This is a special case; do not set the minimum in the table to 1! Also, because chest spawns are tied to monster spawns, no Locked Chests will appear in this or either of the following situations.
- If anyone in the party has The Drunken Master and Chasing Zenmai active (does not have to be the same person), you can vanquish Bukdek Byway by simply defeating Drinkmaster Tahnu. The Hard Mode indicator will appear gold when you enter the area, however the title and the map will not update until after you defeat the Drinkmaster. Each quest by itself will still reduce the number of enemies. The following quests, on the other hand, must not be active for this to work, as they will still spawn additional enemies: Eliminate the Jade Brotherhood, Eliminate the Am Fah, The Afflicted Guard.
- If someone in the party has the primary quest A Meeting With the Emperor active, you can vanquish this area easily. You can find someone in Zin Ku Corridor who has just completed the Tahnnakai Temple mission and has Hard Mode unlocked on their account if you don't know anyone who has the quest. Be sure that Togo and Mhenlo will follow you. Otherwise, it will not work. Note that completing A Meeting With the Emperor is optional, but it is often overlooked since it is an easy and fast quest to complete. You can get a ferry to Arborstone with someone who has the quest The Count's Daughter to keep A Meeting With the Emperor for later use. Check Explorable page for a map of where to go (to avoid triggering Jade Brotherhood).
Elona[ | ]
Eye of the North[ | ]
There is not a separate Vanquisher title for Eye of the North, but vanquishing areas is required for the Master of the North title track.
Area Min Max Avoidable
Pop-upsNotable Quests Far Shiverpeaks[ | ]
Bjora Marches 224 280 Drakkar Lake 363 515 Ice Cliff Chasms 144 166 Jaga Moraine 233 282 ▲Krak's Cavalry, ▲Blood Washes Blood Norrhart Domains 175 265 ▲Charr Invaders Varajar Fells 424 523 ▼The Path to Revelations Tarnished Coast[ | ]
Alcazia Tangle 224 237 Arbor Bay 450 562 ▲O Brave New World Magus Stones 372 405 Riven Earth 273 300 Sparkfly Swamp 245 337 Verdant Cascades 270 307 ▲Ulfarr Leadfoot Charr Homelands[ | ]
Dalada Uplands 283 306 Grothmar Wardowns 193 242 ▼ Against the Charr1 Sacnoth Valley 432 455
- After completing the quest Against the Charr, your party will spawn in Grothmar Wardowns with the central fortress cleared of enemies.
Notes[ | ]
- Foes that wander out of a zone if they are outside your minimap area are removed from the kill total.
- Charmable animals do not have to be killed to vanquish an area; however, killing them does add to the vanquish counter, increasing the final gold and XP reward, thus it is usually worthwhile to do so.
- Foes killing each other will also count towards the kill total for the area - the party does not have to kill everything first-hand.
- Areas can be vanquished repeatedly. This is a common method of farming Kurzick and Luxon Faction.
- "Pop up" monsters, including most devourers, oni, mandragor, and incubi, only have to be killed if they are triggered. It is still possible to trigger these foes after an area has been vanquished, but they will not affect the vanquished status.
- A caveat of being in hard mode is that if the party wipes and all party members have -60% death penalty, the party will not automatically resurrect as usual. Instead, it will be as if the party had wiped during a mission, with the party leader being shown a dialogue box to return the party to the last outpost.
- Death-penalty-removing consumables are very useful for avoiding this situation. In particular, the Powerstone of Courage removes all DP and grants a 10% Morale Boost for the entire party.
- If vanquishing with heroes, the situation can be avoided by taking one hero without any resurrection skill and flagging that hero to stay in a safe spot while the rest of the party vanquishes the area. When the rest of the party wipes, regardless of their DP, they will automatically respawn because the only living party member is an AI with no resurrect skills.
Synergetic titles[ | ]
- Cartographer: Since you will have cleared all enemies from an area, it should then be easy to map the entire location, and you can use the red/gold completion markers on the world map to keep track of which areas you have scraped.
- Reputation/Allegiance titles: Friend of the Kurzicks/Luxons in Factions, Sunspear and Lightbringer in Nightfall, and Asura, Deldrimor, Ebon Vanguard, and Norn in Eye of the North. Obtaining the various bounties associated with these titles while vanquishing an area will net you a considerable amount of reputation points in addition to the points awarded for vanquishing the area.
- Treasure Hunter: Bring along some Lockpicks to open all the Locked Chests in each area. While not as quick or as money-efficient as plain chest running, it still adds a few points for each area.
- Zaishen Title Track: The Zaishen Vanquish quests provide additional rewards for every vanquish, including Zaishen Coins, which can be traded for Zaishen Keys. Only 1 quest is available per day, however.
See also[ | ]
Titles |
Asura Allegiance • Cartographer • Champion • Commander • Codex • Defender of Ascalon • Deldrimor Allegiance • Drunkard • Ebon Vanguard Allegiance • Faction Allegiance • Gamer • Gladiator • Guardian • Hero • Kind Of A Big Deal • Legendary Cartographer • Legendary Guardian • Legendary Skill Hunter • Legendary Vanquisher • Lightbringer • Lucky/Unlucky • Master of the North • Norn Allegiance • Party Animal • Protector • Skill Hunter • Sunspear • Survivor • Sweet Tooth • Treasure Hunter • Vanquisher • Wisdom • Zaishen |