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[[Category:Monk Skills]] |
[[Category:Monk Skills]] |
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[[Category:Monk skills (Prophecies)]] |
[[Category:Monk skills (Prophecies)]] |
Revision as of 22:47, 10 April 2006
Vengeance | ||||||||||||||||||
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Skill details | ||||||||||||||||||
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Description
Bring target dead ally back to life at full health and full energy. After 30 seconds, or if this enchantment is removed, the enchanted ally dies. Deaths while enchanted with Vengeance do not incur a Death Penalty.
Usage Notes
Vengeance's quick casting time makes this skill widely used by Me/Mo (also known as "Rezmers"). You use skill copiers like Echo to repeatly use it to keep Saccers going up and down in the Minion Factory build.
When combined with Mantra of Recovery, this skill can be used on the same ally with little to no downtime.
Keep in mind that Vengeance is an enchantment; the resurrected character will die if Vengeance is removed by an enemy.
In the Competition/Team Arena area The Crag, Vengeance-related deaths do not score points.
Acquisition
- Ijan the Cursed (Gates of Kryta)
- Kemal the Deadened (D'Alessio Seaboard)
- Raja Crux (Divinity Coast)
- Harth Mendbranch (Talmark Wilderness)
- ... more to be added ...
Related Skills