GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
m (automatic replacement (-{{Skill_begin +Category:Monk skills (Prophecies)\n{{Skill_begin ))
m (untitlecasing skill categories (see))
Line 1: Line 1:
 
<noinclude>
 
<noinclude>
 
[[Category:Monk Skills]]
 
[[Category:Monk Skills]]
[[Category:Enchantment Spells]]
+
[[Category:Enchantment spells]]
   
 
[[Category:Monk skills (Prophecies)]]
 
[[Category:Monk skills (Prophecies)]]

Revision as of 22:47, 10 April 2006

Vengeance
File:Vengeance.png
Skill details
Monk-icon Profession: Monk
Attribute: None
Type: Enchantment Spell
Energy Energy Cost: 10
Activation Activation Time: 4
Recharge Recharge Time: 60

Description

Bring target dead ally back to life at full health and full energy. After 30 seconds, or if this enchantment is removed, the enchanted ally dies. Deaths while enchanted with Vengeance do not incur a Death Penalty.

Usage Notes

Vengeance's quick casting time makes this skill widely used by Me/Mo (also known as "Rezmers"). You use skill copiers like Echo to repeatly use it to keep Saccers going up and down in the Minion Factory build.

When combined with Mantra of Recovery, this skill can be used on the same ally with little to no downtime.

Keep in mind that Vengeance is an enchantment; the resurrected character will die if Vengeance is removed by an enemy.

In the Competition/Team Arena area The Crag, Vengeance-related deaths do not score points.

Acquisition

Skill Quests:

Skill Trainers:

Signet of Capture:

Related Skills