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Warrior skills quick reference (Factions)

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Quest-medium.png This skill may be earned from a quest. See skill information for details.

Adrenaline.png Adrenaline requirement

Energy.png Energy requirement

Activation.png Activation time

Recharge.png Recharge time

Axe Mastery

Furious Axe.jpg Furious Axe Axe Attack. If Furious Axe hits, you strike for +5...29...35 damage. If it is blocked you gain 3 strikes worth of adrenaline.
    5 Energy.png   6 Recharge.png
Factions    
Lacerating Chop.jpg Lacerating Chop Axe Attack. If Lacerating Chop hits, you deal +5...17...20 damage. If it strikes a knocked down foe your target suffers from Bleeding for 5...17...20 seconds.
    5 Adrenaline.png    
Factions    
Penetrating Chop.jpg Penetrating Chop Axe Attack. If this attack hits, you strike for +5...17...20 damage. This axe attack has 20% armor penetration.
    5 Adrenaline.png    
Factions Duplicate of Penetrating Blow  
Triple Chop.jpg Triple Chop Elite Axe Attack. Attack target foe and adjacent foes. Each attack that hits deals +10...34...40 damage.
    5 Energy.png   10 Recharge.png
Factions    
Whirling Axe.jpg Whirling Axe Elite Axe Attack. If Whirling Axe hits, you strike for +5...17...20 damage and any stance being used by your target ends. This attack cannot be blocked.
    4 Adrenaline.png    
Factions    

Hammer Mastery

Auspicious Blow.jpg Auspicious Blow Hammer Attack. If Auspicious Blow hits, you strike for +5...17...20 damage and gain 3...7...8 Energy. If target foe is suffering from Weakness, this attack is unblockable.
    5 Adrenaline.png    
Factions    
Enraged Smash.jpg Enraged Smash Elite Hammer Attack. If Enraged Smash hits, you gain 1...3...4 strikes of adrenaline. If you hit a moving foe, you strike for +10...34...40 damage, and your target is knocked down.
    5 Energy.png   5 Recharge.png
Factions    
Fierce Blow.jpg Fierce Blow Hammer Attack. If Fierce Blow hits, you strike for +5...17...20 damage. If target foe was suffering from Weakness, that foe also suffers from a Deep Wound for 1...7...8 seconds.
    6 Adrenaline.png    
Factions    
Forceful Blow.jpg Forceful Blow Elite Hammer Attack. If Forceful Blow hits, you strike for +10...26...30 damage and any stance being used by target foe ends. Target foe suffers from Weakness for 5...17...20 seconds. This attack cannot be blocked.
    5 Adrenaline.png    
Factions    
Renewing Smash.jpg Renewing Smash Hammer Attack. If Renewing Smash hits, it deals +10...34...40 damage. If you hit a knocked-down foe, you gain 3 Energy and this attack recharges instantly.
    5 Energy.png 1 Activation.png 30 Recharge.png
Factions    
Yeti Smash.jpg Yeti Smash Hammer Attack. Lose all adrenaline. Attack all adjacent foes. If this attack strikes a foe suffering from a condition, that foe is knocked down. (50% failure chance with Hammer Mastery 4 or less.)
    6 Adrenaline.png    
Factions    

Strength

"You Will Die!".jpg "You Will Die!" Shout. If target foe is below 50% Health, you gain 1...3...3 strikes of adrenaline.
    5 Energy.png   15 Recharge.png
Factions    
Leviathan's Sweep.jpg Leviathan's Sweep Melee Attack. If this attack hits, you strike for +5...17...20 damage. If this attack is blocked, your target is knocked down and suffers 10...29...34 damage.
    5 Energy.png   8 Recharge.png
Factions Duplicate of Griffon's Sweep  
Primal Rage.jpg Primal Rage Elite Stance. For 1...12...15 seconds, you attack 33% faster and move 25% faster, but you take double damage.
    4 Adrenaline.png   10 Recharge.png
Factions    
Signet of Strength.jpg Signet of Strength Signet. Your next 1...13...16 attacks deal +5 damage.
        1 Activation.png 45 Recharge.png
Factions    
Tiger Stance.jpg Tiger Stance Stance. For 4...9...10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit.
    5 Energy.png   20 Recharge.png
Factions    

Swordsmanship

Dragon Slash.jpg Dragon Slash Elite Sword Attack. If Dragon Slash hits, you strike for +10...34...40 damage and gain 1...4...5 strikes of adrenaline.
    10 Adrenaline.png    
Factions    
Jaizhenju Strike.jpg Jaizhenju Strike Sword Attack. If Jaizhenju Strike hits, you strike for +1...24...30 damage. If you are not using a stance, Jaizhenju Strike cannot be blocked.
    5 Energy.png   8 Recharge.png
Factions Duplicate of Pure Strike  
Quivering Blade.jpg Quivering Blade Elite Sword Attack. If Quivering Blade hits, you strike for +10...34...40 damage. If this attack hits a moving foe, that foe is Dazed for 5 seconds.
    5 Adrenaline.png    
Factions    
Silverwing Slash.jpg Silverwing Slash Sword Attack. This attack strikes for +1...32...40 damage if it hits.
    8 Adrenaline.png    
Factions Duplicate of Galrath Slash  
Standing Slash.jpg Standing Slash Sword Attack. If it hits, Standing Slash deals +5...17...20 damage plus an additional 5...17...20 damage if you are in a stance.
    6 Adrenaline.png    
Factions    
Sun and Moon Slash.jpg Sun and Moon Slash Sword Attack. Attack target foe twice. These attacks cannot be blocked.
    8 Adrenaline.png    
Factions    

Tactics

"None Shall Pass!".jpg "None Shall Pass!" Shout. All nearby foes that are moving are knocked down. This skill recharges 1...7...8 seconds faster for each foe knocked down (maximum 25 seconds).
    5 Energy.png   45 Recharge.png
Factions    
"Retreat!".jpg "Retreat!" Shout. If there are any dead allies within earshot, your party moves 33% faster for 5...10...11 seconds.
    5 Energy.png 20 Activation.png  
Factions    
Auspicious Parry.jpg Auspicious Parry Elite Stance. For 8 seconds, the next attack against you is blocked. You gain 1...3...4 strikes of adrenaline when this stance ends.
    1 Adrenaline.png   2 Recharge.png
Factions    
Drunken Blow.jpg Drunken Blow Melee Attack. If this attack hits, you strike for +10...34...40 damage and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Drunken Blow, you are knocked down.
    5 Energy.png   7 Recharge.png
Factions Duplicate of Desperation Blow Can be obtained through a quest
Protector's Defense.jpg Protector's Defense Skill. For 5...10...11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.
    5 Energy.png   30 Recharge.png
Factions    
Shove.jpg Shove Elite Skill. Target touched foe is knocked down. If that foe was moving, that foe's stance ends and that foe takes 15...63...75 damage before being knocked down.
    5 Energy.png ¾ Activation.png 15 Recharge.png
Factions    

No Attribute

"Coward!".jpg "Coward!" Elite Shout. If target foe is moving, that foe is knocked down.
    4 Adrenaline.png 2 Activation.png  
Factions    
"On Your Knees!".jpg "On Your Knees!" Shout. Lose all adrenaline. If any adjacent foes are knocked down, all of your stances are recharged.
    6 Adrenaline.png    
Factions