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Full: For 1...5...6 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill.
Concise: (1...5...6 seconds). You block attack skills. Gain adrenaline and 5 Energy for each block. Ends if you use a skill.
Acquisition[edit | edit source]
Notes[edit | edit source]
- Wary Stance blocks attack skills used against you, not plain attacks. This is a common misconception.
- This skill will give you 35 points of adrenaline, instead of the typical 25 that 1 strike of adrenaline represents; see adrenaline for further details.
- Wary Stance ends upon completion of a skill. If you wish to use it with a skill like Healing Signet, for example, this stance will end after the signet's 2 second activation time has completed.
- Pet attacks do not count as attack skills, and are not blocked by this skill.