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General[edit | edit source]
Weaponsmiths can be found mostly in towns and outposts, although there are a few in explorable areas as well. They are noticeable from the "[Weapons]" suffix to their names. Weaponsmiths for max weapons in Guild Wars Nightfall are suffixed with "[Weaponsmith]".
Customizing Weapons[edit | edit source]
For a fee of 10 gold most weaponsmiths can customize a primary weapon for you, which will increase its damage by 20%, but it also means that no other character can use that weapon except the one for whom it is customized. The exception is that customized weapons can still be used by that character's heroes. The customization of a weapon cannot be removed.
It should be noted that customizing a spell-casting weapon offers limited benefits, and if there is the slightest chance that the weapon will be sold at a later date, it is advisable not to customize it.
Crafting Weapons[edit | edit source]
Most weaponsmiths are known as weapon crafters too, offering to craft weapons for you if you have sufficient gold and crafting materials. Unlike armor, crafted weapons do not come customized "out of the box", which means you can trade them with other players or hand them over between your characters.
The items offered can include:
- Axes, Hammers and Swords for Warriors
- Bows for Rangers
- Focus Items for spellcasting professions (Monk, Mesmer, Necromancer, Elementalist and Ritualist)
- Factions and Nightfall only:
Lists[edit | edit source]
For an overview of weaponsmiths with their location and what they offer, see:
- Weaponsmiths (Prophecies)
- Weaponsmiths (Factions)
- Weaponsmiths (Nightfall)
- Weaponsmiths (Eye of the North)
For a simple alphabetic list of weaponsmiths, sorted by campaign, see: Category:Weaponsmiths
Notes[edit | edit source]
- Tip: Weaponsmiths offer items comparable in functionality to those available through looting. You can save time (and sometimes money) by crafting weapons, rather than waiting for an item to drop or trading with other players. In exchange for this convenience, these weapons typically lack a distinctive look.