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Weaponsmiths (Nightfall)

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Overview[edit | edit source]

Location Crafter Martial Weapons Shields Wands Staves Focus items
Kourna
Marga Coast Hahbe Damage +15% (while Health is above 50%) Received physical damage -5 (Chance: 20%)
Health +30
Damage +15% (while Health is above 50%)
Halves skill recharge of <item's attribute> spells (Chance: 20%)
- Received physical damage -5 (Chance: 20%)
Health +30
Command Post Shausha Inscription: None Inscription: None Inscription: None - Inscription: None
Grif Ebonmane Damage +15% (while Enchanted) Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
Damage +15% (while Enchanted)
Halves skill recharge of <item's attribute> spells (Chance: 20%)
- Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
Kol Swordshanks Damage +15% (while Health is above 50%) Received physical damage -5 (Chance: 20%)
Health +30
- Damage +15% (while Health is above 50%) -
Kodonur Crossroads Hadusi Inscription: None Inscription: None Inscription: None - Inscription: None
Camp Hojanu Bolereh Inscription: None Inscription: None - Inscription: None -
Barbarous Shore Tehshan Inscription: None Inscription: None Inscription: None - Inscription: None
Turai's Procession Sende Inscription: None Inscription: None - Inscription: None -
Vabbi
The Kodash Bazaar Kehjim Damage +15% (while Enchanted) Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
Damage +15% (while Enchanted)
Halves skill recharge of <item's attribute> spells (Chance: 20%)
- Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
Dzagonur Bastion Wisseh Damage +15% (while Enchanted) Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
- Damage +15% (while Enchanted) -
Basalt Grotto Aksah Damage +15% (while Health is above 50%) Received physical damage -5 (Chance: 20%)
Health +30
Damage +15% (while Health is above 50%)
Halves skill recharge of <linked attribute> spells (Chance: 20%)
- Received physical damage -5 (Chance: 20%)
Health +30
Vehtendi Valley Rahmdah Inscription: None Inscription: None - Inscription: None -
Wilderness of Bahdza Asiri Damage +15% (while Health is above 50%) Received physical damage -5 (Chance: 20%)
Health +30
- Damage +15% (while Health is above 50%) -
The Desolation
Crystal Overlook Ruricu Energy +5 Received physical damage -2 (while in a stance)
Health +45 (while in a stance)
- Energy +5 (while Enchanted) -
Realm of Torment
Throne of Secrets Keeper of Arms Halves skill recharge of spells (Chance: 10%) <Item's attribute> +1 (Chance: 20%)
Health +30
- Energy +15
Energy regeneration -1
-

Istan[edit | edit source]

Kamadan, Jewel of Istan weaponsmith: Chorben[edit | edit source]

Prof. Type Stats Attribute
Requirement
Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 5-9 1 Axe Mastery n/a 2 Iron Ingots 20Gold
Warrior Machete Slashing damage: 6-8 1 Swordsmanship n/a 2 Iron Ingots 20Gold
Warrior Barrel Hammer Blunt damage: 8-11 1 Hammer Mastery n/a 2 Wood Planks 20Gold
Dervish Suntouched Scythe Slashing damage: 7-12 1 Scythe Mastery n/a 2 Iron Ingots 20Gold
Paragon Suntouched Spear Piercing damage: 6-9 1 Spear Mastery n/a 2 Iron Ingots 20Gold
Ranger Feathered Flatbow Piercing damage: 8-11 1 Marksmanship n/a 2 Wood Planks 20Gold
Ranger Stoneshard Hornbow Piercing damage: 8-11 1 Marksmanship n/a 2 Wood Planks 20Gold
Ranger Wooden Longbow Piercing damage: 8-11 1 Marksmanship n/a 2 Wood Planks 20Gold
Ranger Sturdy Recurve Bow Piercing damage: 8-11 1 Marksmanship n/a 2 Wood Planks 20Gold
Ranger Composite Shortbow Piercing damage: 8-11 1 Marksmanship n/a 2 Wood Planks 20Gold
Paragon Daedal Shield Armor: 7 1 Command Health +10 2 Iron Ingots 20Gold
Paragon Heraldic Shield Armor: 7 1 Motivation Health +10 2 Iron Ingots 20Gold
Warrior Shield of the Lion Armor: 7 1 Strength Health +10 2 Iron Ingots 20Gold
Warrior Adamantine Shield Armor: 7 1 Tactics Health +10 2 Iron Ingots 20Gold
Mesmer Ensorcelling Staff Energy: +5
Chaos damage: 5-7
1 Domination Magic Halves skill recharge of spells (Chance: 10%) 2 Iron Ingots 20Gold
Mesmer Illusory Staff Energy: +5
Chaos damage: 5-7
1 Illusion Magic Halves skill recharge of spells (Chance: 10%) 2 Wood Planks 20Gold
Necromancer Evil Eye Staff Energy: +5
Dark damage: 5-7
1 Blood Magic Halves skill recharge of spells (Chance: 10%) 2 Bones 20Gold
Necromancer Unholy Staff Energy: +5
Cold damage: 5-7
1 Curses Halves skill recharge of spells (Chance: 10%) 2 Wood Planks 20Gold
Necromancer Boneclaw Staff Energy: +5
Cold damage: 5-7
1 Death Magic Halves skill recharge of spells (Chance: 10%) 2 Bones 20Gold
Elementalist Air Staff (Elonian) Energy: +5
Lightning damage: 5-7
1 Air Magic Halves skill recharge of spells (Chance: 10%) 2 Wood Planks 20Gold
Elementalist Earth Staff (Elonian) Energy: +5
Earth damage: 5-7
1 Earth Magic Halves skill recharge of spells (Chance: 10%) 2 Wood Planks 20Gold
Elementalist Fire Staff (Elonian) Energy: +5
Fire damage: 5-7
1 Fire Magic Halves skill recharge of spells (Chance: 10%) 2 Wood Planks 20Gold
Elementalist Water Staff (Elonian) Energy: +5
Cold damage: 5-7
1 Water Magic Halves skill recharge of spells (Chance: 10%) 2 Wood Planks 20Gold
Monk Divine Staff Energy: +5
Fire damage: 5-7
1 Divine Favor Halves skill recharge of spells (Chance: 10%) 2 Iron Ingots 20Gold
Monk Sacred Staff Energy: +5
Fire damage: 5-7
1 Divine Favor Halves skill recharge of spells (Chance: 10%) 2 Iron Ingots 20Gold
Monk Protective Staff (Elonian) Energy: +5
Fire damage: 5-7
1 Divine Favor Halves skill recharge of spells (Chance: 10%) 2 Iron Ingots 20Gold
Monk Winged Staff Energy: +5
Holy damage: 5-7
1 Smiting Prayers Halves skill recharge of spells (Chance: 10%) 2 Wood Planks 20Gold


Zehlon Reach: Fahri[edit | edit source]

Prof. Type
(Weapon / Focus )
Stats
(Damage / Energy)
Attribute
Requirement
Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-15 (req. 5 Axe Mastery) Inscription: None 3 Iron 50Gold
Warrior Machete Slashing damage: 9-13 (req. 5 Swordsmanship) Inscription: None 3 Iron 50Gold
Warrior Barrel Hammer Blunt damage: 13-19 (req. 5 Hammer Mastery) Inscription: None 3 Wood 50Gold
Dervish Suntouched Scythe Slashing damage: 9-21 (req. 5 Scythe Mastery) Inscription: None 3 Iron 50Gold
Paragon Suntouched Spear Piercing damage: 10-15 (req. 5 Spear Mastery) Inscription: None 3 Iron 50Gold
Ranger Feathered Flatbow Piercing damage: 10-16 (req. 5 Marksmanship) Inscription: None 3 Wood 50Gold
Ranger Stoneshard Hornbow Piercing damage: 10-16 (req. 5 Marksmanship) Inscription: None 3 Wood 50Gold
Ranger Wooden Longbow Piercing damage: 10-16 (req. 5 Marksmanship) Inscription: None 3 Wood 50Gold
Ranger Sturdy Recurve Bow Piercing damage: 10-16 (req. 5 Marksmanship) Inscription: None 3 Wood 50Gold
Ranger Composite Shortbow Piercing damage: 10-16 (req. 5 Marksmanship) Inscription: None 3 Wood 50Gold
Paragon Daedal Shield Armor: 10 (req. 5 Motivation) Inscription: None 3 Iron 50Gold
Paragon Heraldic Shield Armor: 10 (req. 5 Command) Inscription: None 3 Iron 50Gold
Warrior Shield of the Lion Armor: 10 (req. 5 Strength) Inscription: None 3 Irons 50Gold
Warrior Adamantine Shield Armor: 10 (req. 5 Tactics) Inscription: None 3 Iron 50Gold
Mesmer Ensorcelling Staff Chaos damage: 8-12
Energy +8
(req. 5 Domination Magic) HSR of spells (Chance 10%)
Inscription: None
3 Iron 50Gold
Mesmer Illusory Staff Chaos damage: 8-12
Energy +8
(req. 5 Illusion Magic) HSR of spells (Chance: 10%)
Inscription: None
3 Wood 50Gold
Necromancer Spinal Staff Dark damage: 8-12
Energy +8
(req. 5 Blood Magic) HSR of spells (Chance 10%)
Inscription: None
3 Bone 50Gold
Necromancer Unholy Staff Cold damage: 8-12
Energy +8
(req. 5 Curses) HSR of spells (Chance 10%)
Inscription: None
3 Wood 50Gold
Necromancer Boneclaw Staff Cold damage: 8-12
Energy +8
(req. 5 Death Magic) HSRof spells (Chance 10%)
Inscription: None
3 Bone 50Gold
Elementalist Tempest Staff Lightning damage: 8-12
Energy +8
(req. 5 Air Magic) HSR of spells (Chance 10%)
Inscription: None
3 Wood 50Gold
Elementalist Earth Staff Earth damage: 8-12
Energy +8
(req. 5 Earth Magic) HSR of spells (Chance 10%)
Inscription: None
3 Wood 50Gold
Elementalist Pyrewood Staff Fire damage: 8-12
Energy +8
(req. 5 Fire Magic) HSR of spells (Chance 10%)
Inscription: None
3 Wood 50Gold
Elementalist Tidal Staff Cold damage: 8-12
Energy +8
(req. 5 Water Magic) HSR of spells (Chance 10%)
Inscription: None
3 Wood 50Gold
Monk Divine Staff Fire damage: 8-12
Energy +8
(req. 5 Divine Favor) HSR of spells (Chance 10%)
Inscription: None
3 Iron 50Gold
Monk Holy Branch Fire damage: 8-12
Energy +8
(req. 5 Healing Prayers) HSR of spells (Chance 10%)
Inscription: None
3 Iron 50Gold
Monk Protective Staff Fire damage: 8-12
Energy +8
(req. 5 Protection Prayers) HSR of spells (Chance 10%)
Inscription: None
3 Iron 50Gold
Monk Winged Staff Holy damage: 8-12
Energy +8
(req. 5 Smiting Prayers) HSR of spells (Chance 10%)
Inscription: None
3 Wood 50Gold


Jokanur Diggings weaponsmith: Saara[edit | edit source]

Prof. Type Stats Attribute
Requirement
Modifiers Input
Materials
Gold
Warrior Winged Axe Slashing damage: 6-15 5 Axe Mastery n/a 3 Iron Ingots 50Gold
Warrior Machete Slashing damage: 9-13 5 Swordsmanship n/a 3 Iron Ingots 50Gold
Warrior Barrel Hammer Blunt damage: 13-19 5 Hammer Mastery n/a 3 Wood Planks 50Gold
Dervish Suntouched Scythe Slashing damage: 9-21 5 Scythe Mastery n/a 3 Iron Ingots 50Gold
Paragon Suntouched Spear Piercing damage: 10-15 5 Spear Mastery n/a 3 Iron Ingots 50Gold
Ranger Feathered Flatbow Piercing damage: 10-16 5 Marksmanship n/a 3 Wood Planks 50Gold
Ranger Stoneshard Hornbow Piercing damage: 10-16 5 Marksmanship n/a 3 Wood Planks 50Gold
Ranger Wooden Longbow Piercing damage: 10-16 5 Marksmanship n/a 3 Wood Planks 50Gold
Ranger Sturdy Recurve Bow Piercing damage: 10-16 5 Marksmanship n/a 3 Wood Planks 50Gold
Ranger Composite Shortbow Piercing damage: 10-16 5 Marksmanship n/a 3 Wood Planks 50Gold
Paragon Daedal Shield Armor: 10 5 Motivation Health +15 3 Iron Ingots 50Gold
Paragon Heraldic Shield Armor: 10 5 Command Health +15 3 Iron Ingots 50Gold
Warrior Shield of the Lion Armor: 10 5 Strength Health +15 3 Iron Ingots 50Gold
Warrior Adamantine Shield Armor: 10 5 Tactics Health +15 3 Iron Ingots 50Gold
Mesmer Ensorcelling Staff Energy: +8
Chaos damage: 8-12
5 Domination Magic Halves skill recharge of spells (Chance: 10%) 3 Iron Ingots 50Gold
Mesmer Illusory Staff Energy: +8
Chaos damage: 8-12
5 Illusion Magic Halves skill recharge of spells (Chance: 10%) 3 Wood Planks 50Gold
Necromancer Spinal Staff Energy: +8
Dark damage: 8-12
5 Blood Magic Halves skill recharge of spells (Chance: 10%) 3 Bones 50Gold
Necromancer Unholy Staff Energy: +8
Cold damage: 8-12
5 Curses Halves skill recharge of spells (Chance: 10%) 3 Wood Planks 50Gold
Necromancer Boneclaw Staff Energy: +8
Cold damage: 8-12
5 Death Magic Halves skill recharge of spells (Chance: 10%) 3 Bones 50Gold
Elementalist Air Staff (Elonian) Energy: +8
Lightning damage: 8-12
5 Air Magic Halves skill recharge of spells (Chance: 10%) 3 Wood Planks 50Gold
Elementalist Earth Staff (Elonian) Energy: +8
Earth damage: 8-12
5 Earth Magic Halves skill recharge of spells (Chance: 10%) 3 Wood Planks 50Gold
Elementalist Fire Staff (Elonian) Energy: +8
Fire damage: 8-12
5 Fire Magic Halves skill recharge of spells (Chance: 10%) 3 Wood Planks 50Gold
Elementalist Water Staff (Elonian) Energy: +8
Cold damage: 8-12
5 Water Magic Halves skill recharge of spells (Chance: 10%) 3 Wood Planks 50Gold
Monk Divine Staff Energy: +8
Fire damage: 8-12
5 Divine Favor Halves skill recharge of spells (Chance: 10%) 3 Iron Ingots 50Gold
Monk Holy Branch Energy: +8
Fire damage: 8-12
5 Healing Prayers Halves skill recharge of spells (Chance: 10%) 3 Iron Ingots 50Gold
Monk Protective Staff (Elonian) Energy: +8
Fire damage: 8-12
5 Protection Prayers Halves skill recharge of spells (Chance: 10%) 3 Iron Ingots 50Gold
Monk Winged Staff Energy: +8
Holy damage: 8-12
5 Smiting Prayers Halves skill recharge of spells (Chance: 10%) 3 Wood Planks 50Gold


Blacktide Den weaponsmith: Farzi[edit | edit source]

Prof. Type Stats Attribute
Requirement
Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-21 7 Axe Mastery Inscription: None 3 Iron Ingots
3 Wood Planks
150Gold
Warrior Machete Slashing damage: 13-17 7 Swordsmanship Inscription: None 3 Iron Ingots
3 Wood Planks
150Gold
Warrior Barrel Hammer Blunt damage: 16-27 7 Hammer Mastery Inscription: None 3 Wood Planks
3 Iron Ingots
150Gold
Dervish Suntouched Scythe Slashing damage: 10-31 7 Scythe Mastery Inscription: None 3 Iron Ingots
3 Wood Planks
150Gold
Paragon Suntouched Spear Piercing damage: 12-21 7 Spear Mastery Inscription: None 3 Iron Ingots
3 Wood Planks
150Gold
Ranger Feathered Flatbow Piercing damage: 13-22 7 Marksmanship Inscription: None 3 Wood Planks
3 Feathers
150Gold
Ranger Stoneshard Hornbow Piercing damage: 13-22 7 Marksmanship Inscription: None 3 Wood Planks
3 Granite Slabs
150Gold
Ranger Wooden Longbow Piercing damage: 13-22 7 Marksmanship Inscription: None 6 Wood Planks 150Gold
Ranger Sturdy Recurve Bow Piercing damage: 13-22 7 Marksmanship Inscription: None 3 Wood Planks
3 Iron Ingots
150Gold
Ranger Composite Shortbow Piercing damage: 13-22 7 Marksmanship Inscription: None 3 Wood Planks
3 Iron Ingots
150Gold
Paragon Daedal Shield Armor: 13 7 Motivation Health +20 6 Iron Ingots 150Gold
Paragon Heraldic Shield Armor: 13 7 Command Health +20 6 Iron Ingots 150Gold
Warrior Shield of the Lion Armor: 13 7 Strength Health +20 6 Iron Ingots 150Gold
Warrior Adamantine Shield Armor: 13 7 Tactics Health +20 6 Iron Ingots 150Gold
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 10-17
7 Domination Magic HSR of spells (Chance: 15%) 3 Iron Ingots
3 Piles of Glittering Dust
150Gold
Mesmer Illusory Staff Energy: +10
Chaos damage: 10-17
7 Illusion Magic HSR of spells (Chance: 15%) 3 Wood Planks
3 Piles of Glittering Dust
150Gold
Necromancer Spinal Staff Energy: +10
Dark damage: 10-17
7 Blood Magic HSR of spells (Chance: 15%) 6 Bones 150Gold
Necromancer Unholy Staff Energy: +10
Cold damage: 10-17
7 Curses HSR of spells (Chance: 15%) 3 Wood Planks
3 Bolts of Cloth
150Gold
Necromancer Boneclaw Staff Energy: +10
Cold damage: 10-17
7 Death Magic HSR of spells (Chance: 15%) 6 Bones 150Gold
Elementalist Air Staff (Elonian) Energy: +10
Lightning damage: 10-17
7 Air Magic HSR of spells (Chance: 15%) 6 Wood Planks 150Gold
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 10-17
7 Earth Magic HSR of spells (Chance: 15%) 3 Wood Planks
3 Granite Slabs
150Gold
Elementalist Fire Staff (Elonian) Energy: +10
Fire damage: 10-17
7 Fire Magic HSR of spells (Chance: 15%) 3 Wood Planks
3 Piles of Glittering Dust
150Gold
Elementalist Water Staff (Elonian) Energy: +10
Cold damage: 10-17
7 Water Magic HSR of spells (Chance: 15%) 3 Wood Planks
3 Piles of Glittering Dust
150Gold
Monk Divine Staff Energy: +10
Fire damage: 10-17
7 Divine Favor HSR of spells (Chance: 15%) 3 Iron Ingots
3 Piles of Glittering Dust
150Gold
Monk Sacred Staff Energy: +10
Fire damage: 10-17
7 Divine Favor HSR of spells (Chance: 15%) 6 Iron Ingots 150Gold
Monk Protective Staff (Elonian) Energy: +10
Fire damage: 10-17
7 Divine Favor HSR of spells (Chance: 15%) 6 Iron Ingots 150Gold
Monk Winged Staff Energy: +10
Holy damage: 10-17
7 Smiting Prayers HSR of spells (Chance: 15%) 3 Wood Planks
3 Bolts of Cloth
150Gold


Kourna[edit | edit source]

Marga Coast weaponsmith Hahbe[edit | edit source]

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Motivation Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Command Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Damage +15% (while Health is above 50%)
Halves skill recharge of Fast Casting spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Damage +15% (while Health is above 50%)
Halves skill recharge of Curses spells (Chance: 20%)
40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Death Magic spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Damage +15% (while Health is above 50%)
Halves skill recharge of Soul Reaping spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Air Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Earth Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Damage +15% (while Health is above 50%)
Halves skill recharge of Energy Storage spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Water Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Damage +15% (while Health is above 50%)
Halves skill recharge of Divine Favor spells (Chance: 20%)
40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Smiting Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Damage +15% (while Health is above 50%)
Halves skill recharge of Communing spells (Chance: 20%)
40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Damage +15% (while Health is above 50%)
Halves skill recharge of Spawning Power spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Damage +15% (while Health is above 50%)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Channeling Magic spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Received physical damage -5 (Chance: 20%)
Health +30
150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Received physical damage -5 (Chance: 20%)
Health +30
10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Received physical damage -5 (Chance: 20%)
Health +30
100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Received physical damage -5 (Chance: 20%)
Health +30
150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Hide
50 Dust
5 Platinum


Command Post weaponsmith Shausha[edit | edit source]

The Weaponsmith Shausha is located in the Command Post, after the quest Building the Base: Prisoners of War is completed

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Inscription: None 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Motivation Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Command Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Inscription: None 40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Inscription: None 40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Inscription: None 40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Inscription: None 40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Inscription: None 40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Inscription: None 40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Inscription: None 40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Inscription: None 40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Inscription: None 40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Inscription: None 40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Inscription: None 40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Inscription: None 40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Inscription: None 40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Inscription: None 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Inscription: None 40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Inscription: None 40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Inscription: None 150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Inscription: None 40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Inscription: None 150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Inscription: None 150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Inscription: None 150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Inscription: None 10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Inscription: None 100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Inscription: None 150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Inscription: None 150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Inscription: None 150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Inscription: None 150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Inscription: None 150 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Inscription: None 150 Hide
50 Dust
5 Platinum


Command Post weaponsmith Grif Ebonmane[edit | edit source]

Grif Ebonmane does not appear in the Command Post until after completing The Tools of War.

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Damage +15% (while Enchanted)
Halves skill recharge of Domination Magic spells (Chance: 20%)
40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Damage +15% (while Enchanted)
Halves skill recharge of Fast Casting spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Damage +15% (while Enchanted)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Damage +15% (while Enchanted)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Damage +15% (while Enchanted)
Halves skill recharge of Blood Magic spells (Chance: 20%)
40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Damage +15% (while Enchanted)
Halves skill recharge of Curses spells (Chance: 20%)
40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Damage +15% (while Enchanted)
Halves skill recharge of Death Magic spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Damage +15% (while Enchanted)
Halves skill recharge of Soul Reaping spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Damage +15% (while Enchanted)
Halves skill recharge of Air Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Damage +15% (while Enchanted)
Halves skill recharge of Earth Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Damage +15% (while Enchanted)
Halves skill recharge of Energy Storage spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Damage +15% (while Enchanted)
Halves skill recharge of Fire Magic spells (Chance: 20%)
40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Damage +15% (while Enchanted)
Halves skill recharge of Water Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Damage +15% (while Enchanted)
Halves skill recharge of Divine Favor spells (Chance: 20%)
40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Damage +15% (while Enchanted)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Damage +15% (while Enchanted)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Damage +15% (while Enchanted)
Halves skill recharge of Smiting Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Damage +15% (while Enchanted)
Halves skill recharge of Communing spells (Chance: 20%)
40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Damage +15% (while Enchanted)
Halves skill recharge of Spawning Power spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Magic Damage +15% (while Enchanted)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Damage +15% (while Enchanted)
Halves skill recharge of Channeling Magic spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Hide
50 Dust
5 Platinum


Command Post weaponsmith Kol Swordshanks[edit | edit source]

Kol Swordshanks does not appear in the Command Post until after completing The Tools of War.

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Motivation Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Command Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Inspiration Magic Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Damage +15% (while Health is above 50%) 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Damage +15% (while Health is above 50%) 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Damage +15% (while Health is above 50%) 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Damage +15% (while Health is above 50%) 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Energy Storage Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Damage +15% (while Health is above 50%) 40 Iron
6 Cloth
5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Damage +15% (while Health is above 50%) 40 Wood
6 Bone
5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Damage +15% (while Health is above 50%) 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Damage +15% (while Health is above 50%) 40 Bone
6 Fiber
5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum


Kodonur Crossroads weaponsmith Hadusi[edit | edit source]

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Inscription: None 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Inscription: None 40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Inscription: None 40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Inscription: None 40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Inscription: None 40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Inscription: None 40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Inscription: None 40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Inscription: None 40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Inscription: None 40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Inscription: None 40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Inscription: None 40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Inscription: None 40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Inscription: None 40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Inscription: None 40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Inscription: None 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Inscription: None 40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Inscription: None 40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Inscription: None 150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Inscription: None 40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Inscription: None 150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Inscription: None 150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Inscription: None 150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Inscription: None 10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Inscription: None 100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Inscription: None 150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Inscription: None 150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Inscription: None 150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Inscription: None 150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Inscription: None 150 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Inscription: None 150 Hide
50 Dust
5 Platinum


Camp Hojanu weaponsmith Bolereh[edit | edit source]

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Inscription: None 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Inscription: None 40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Inspiration Magic Inscription: None 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Inscription: None 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Inscription: None 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Inscription: None 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Inscription: None 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Inscription: None 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Energy Storage Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Inscription: None 40 Iron
6 Cloth
5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Inscription: None 40 Wood Planks
6 Dust
5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Inscription: None 40 Wood
6 Bone
5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Inscription: None 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Inscription: None 40 Bone
6 Fiber
5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Inscription: None 40 Wood
6 Iron
5 Platinum


Barbarous Shore weaponsmith Tehshan[edit | edit source]

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Inscription: None 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Inscription: None 40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Wood
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Inscription: None 40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Inscription: None 40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Inscription: None 40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Inscription: None 40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Inscription: None 40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Inscription: None 40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Inscription: None 40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Inscription: None 40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Inscription: None 40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Inscription: None 40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Inscription: None 40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Inscription: None 40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Inscription: None 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Inscription: None 40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Inscription: None 40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Inscription: None 150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Inscription: None 40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Inscription: None 150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Inscription: None 150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Inscription: None 150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Inscription: None 10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Inscription: None 100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Inscription: None 150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Inscription: None 150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Inscription: None 150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Inscription: None 150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Inscription: None 150 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Inscription: None 150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Inscription: None 150 Hide
50 Dust
5 Platinum


Turai's Procession weaponsmith Sende[edit | edit source]

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Inscription: None 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Inscription: None 40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Inspiration Magic Inscription: None 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Inscription: None 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Inscription: None 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Inscription: None 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Inscription: None 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Inscription: None 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Energy Storage Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Inscription: None 40 Iron
6 Dust
5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Inscription: None 40 Iron
6 Cloth
5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Inscription: None 40 Wood
6 Dust
5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Inscription: None 40 Wood
6 Bone
5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Inscription: None 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Inscription: None 40 Bone
6 Fiber
5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Inscription: None 40 Wood
6 Iron
5 Platinum


Vabbi[edit | edit source]

Vehtendi Valley weaponsmith Rahmdah[edit | edit source]

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Inscription: None 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Inscription: None 40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Inscription: None 40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Inscription: None 40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Inscription: None 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Inscription: None 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Inspiration Magic Inscription: None 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Inscription: None 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Inscription: None 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Inscription: None 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Inscription: None 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Energy Storage Inscription: None 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Inscription: None 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Inscription: None 40 Wood
6 Dust
5 Platinum


The Kodash Bazaar weaponsmith Kehjim[edit | edit source]

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Damage +15% (while Enchanted)
Halves skill recharge of Domination Magic spells (Chance: 20%)
40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Damage +15% (while Enchanted)
Halves skill recharge of Fast Casting spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Damage +15% (while Enchanted)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Damage +15% (while Enchanted)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Damage +15% (while Enchanted)
Halves skill recharge of Blood Magic spells (Chance: 20%)
40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Damage +15% (while Enchanted)
Halves skill recharge of Curses spells (Chance: 20%)
40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Damage +15% (while Enchanted)
Halves skill recharge of Death Magic spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Damage +15% (while Enchanted)
Halves skill recharge of Soul Reaping spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Damage +15% (while Enchanted)
Halves skill recharge of Air Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Damage +15% (while Enchanted)
Halves skill recharge of Earth Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Damage +15% (while Enchanted)
Halves skill recharge of Energy Storage spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Damage +15% (while Enchanted)
Halves skill recharge of Fire Magic spells (Chance: 20%)
40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Damage +15% (while Enchanted)
Halves skill recharge of Water Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Damage +15% (while Enchanted)
Halves skill recharge of Divine Favor spells (Chance: 20%)
40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Damage +15% (while Enchanted)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Damage +15% (while Enchanted)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Damage +15% (while Enchanted)
Halves skill recharge of Smiting Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Damage +15% (while Enchanted)
Halves skill recharge of Communing spells (Chance: 20%)
40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Damage +15% (while Enchanted)
Halves skill recharge of Spawning Power spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Magic Damage +15% (while Enchanted)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Damage +15% (while Enchanted)
Halves skill recharge of Channeling Magic spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
150 Hide
50 Dust
5 Platinum


Dzagonur Bastion weaponsmith Wisseh[edit | edit source]

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Enchanted) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Damage +15% (while Enchanted) 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Damage +15% (while Enchanted) 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Damage +15% (while Enchanted) 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Inspiration Magic Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Damage +15% (while Enchanted) 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Damage +15% (while Enchanted) 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Damage +15% (while Enchanted) 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Damage +15% (while Enchanted) 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Damage +15% (while Enchanted) 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Damage +15% (while Enchanted) 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Damage +15% (while Enchanted) 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Damage +15% (while Enchanted) 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Damage +15% (while Enchanted) 40 Wood
6 Dust
5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Damage +15% (while Enchanted) 40 Iron
6 Dust
5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Damage +15% (while Enchanted) 40 Iron
6 Dust
5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Damage +15% (while Enchanted) 40 Iron
6 Cloth
5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Damage +15% (while Enchanted) 40 Wood
6 Dust
5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Damage +15% (while Enchanted) 40 Wood
6 Bone
5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Damage +15% (while Enchanted) 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Damage +15% (while Enchanted) 40 Bone
6 Fiber
5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Damage +15% (while Enchanted) 40 Wood
6 Iron
5 Platinum


Wilderness of Bahdza weaponsmith Asiri[edit | edit source]

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Motivation Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Command Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Damage +15% (while Health is above 50%) 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Damage +15% (while Health is above 50%) 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Damage +15% (while Health is above 50%) 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Damage +15% (while Health is above 50%) 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Damage +15% (while Health is above 50%) 40 Iron
6 Cloth
5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Damage +15% (while Health is above 50%) 40 Wood
6 Bone
5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Damage +15% (while Health is above 50%) 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Damage +15% (while Health is above 50%) 40 Bone
6 Fiber
5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum


Basalt Grotto weaponsmith Aksah[edit | edit source]

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Motivation Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Command Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Damage +15% (while Health is above 50%)
Halves skill recharge of Fast Casting spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Damage +15% (while Health is above 50%)
Halves skill recharge of Curses spells (Chance: 20%)
40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Death Magic spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Damage +15% (while Health is above 50%)
Halves skill recharge of Soul Reaping spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Air Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Earth Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Damage +15% (while Health is above 50%)
Halves skill recharge of Energy Storage spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Water Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Damage +15% (while Health is above 50%)
Halves skill recharge of Divine Favor spells (Chance: 20%)
40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Smiting Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Damage +15% (while Health is above 50%)
Halves skill recharge of Communing spells (Chance: 20%)
40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Damage +15% (while Health is above 50%)
Halves skill recharge of Spawning Power spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Channeling Magic spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Received physical damage -5 (Chance: 20%)
Health +30
150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Received physical damage -5 (Chance: 20%)
Health +30
10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Received physical damage -5 (Chance: 20%)
Health +30
100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Received physical damage -5 (Chance: 20%)
Health +30
150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Hide
50 Dust
5 Platinum


The Desolation[edit | edit source]

Crystal Overlook weaponsmith Ruricu[edit | edit source]

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Energy +5 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Energy +5 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Energy +5 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Energy +5 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Energy +5 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Energy +5 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Command Received physical damage -2 (while in a stance)
Health +45 (while in a stance)
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Motivation Received physical damage -2 (while in a stance)
Health +45 (while in a stance)
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -2 (while in a stance)
Health +45 (while in a stance)
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -2 (while in a stance)
Health +45 (while in a stance)
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Energy +5 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Energy +5 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Energy +5 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Energy +5 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Energy +5 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Energy +5 (while Enchanted) 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Energy +5 (while Enchanted) 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Energy +5 (while Enchanted) 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Inspiration Magic Energy +5 (while Enchanted) 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Energy +5 (while Enchanted) 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Energy +5 (while Enchanted) 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Energy +5 (while Enchanted) 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Energy +5 (while Enchanted) 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Energy +5 (while Enchanted) 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Energy +5 (while Enchanted) 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Energy Storage Energy +5 (while Enchanted) 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Energy +5 (while Enchanted) 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Energy +5 (while Enchanted) 40 Wood
6 Dust
5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Energy +5 (while Enchanted) 40 Iron
6 Dust
5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Energy +5 (while Enchanted) 40 Iron
6 Dust
5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Energy +5 (while Enchanted) 40 Iron
6 Cloth
5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Energy +5 (while Enchanted) 40 Wood
6 Dust
5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Energy +5 (while Enchanted) 40 Wood
6 Bone
5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Energy +5 (while Enchanted) 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Energy +5 (while Enchanted) 40 Bone
6 Fiber
5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Energy +5 (while Enchanted) 40 Wood
6 Iron
5 Platinum


Realm of Torment[edit | edit source]

Throne of Secrets weaponsmith Keeper of Arms[edit | edit source]

Prof Weapon Stats Attribute Requirement Modifiers Material Cost CostGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Paragon Daedal Shield Armor: 16 9 Motivation Motivation +1 (Chance: 20%)
Health +30
40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Paragon Heraldic Shield Armor: 16 9 Command Command +1 (Chance: 20%)
Health +30
40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Strength +1 (Chance: 20%)
Health +30
40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Tactics +1 (Chance: 20%)
Health +30
40Iron Ingot(s) 6Wood Plank(s) 5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Granite Slab(s) 5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Halves skill recharge of spells (Chance: 10%) 40Iron Ingot(s) 6Granite Slab(s) 5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Halves skill recharge of spells (Chance: 10%) 40Wood Plank(s) 6Iron Ingot(s) 5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Halves skill recharge of spells (Chance: 10%) 40Wood Plank(s) 6Iron Ingot(s) 5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Halves skill recharge of spells (Chance: 10%) 40Wood Plank(s) 6Iron Ingot(s) 5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Energy +15
Energy regeneration -1
40Iron Ingot(s) 6Pile(s) of Glittering Dust 5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Energy +15
Energy regeneration -1
40Iron Ingot(s) 6Pile(s) of Glittering Dust 5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Energy +15
Energy regeneration -1
40Wood Plank(s) 6Pile(s) of Glittering Dust 5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Energy +15
Energy regeneration -1
40Wood Plank(s) 6Iron Ingot(s) 5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Energy +15
Energy regeneration -1
40Bone(s) 6Bolt(s) of Cloth 5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Energy +15
Energy regeneration -1
40Wood Plank(s) 6Pile(s) of Glittering Dust 5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Energy +15
Energy regeneration -1
40Bone(s) 6Pile(s) of Glittering Dust 5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Energy +15
Energy regeneration -1
40Bone(s) 6Pile(s) of Glittering Dust 5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Energy +15
Energy regeneration -1
40Granite Slab(s) 6Wood Plank(s) 5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Energy +15
Energy regeneration -1
40Wood Plank(s) 6Pile(s) of Glittering Dust 5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Energy Storage Energy +15
Energy regeneration -1
40Iron Ingot(s) 6Pile(s) of Glittering Dust 5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Energy +15
Energy regeneration -1
40Wood Plank(s) 6Pile(s) of Glittering Dust 5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Energy +15
Energy regeneration -1
40Wood Plank(s) 6Pile(s) of Glittering Dust 5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Energy +15
Energy regeneration -1
40Iron Ingot(s) 6Pile(s) of Glittering Dust 5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Energy +15
Energy regeneration -1
40Iron Ingot(s) 6Pile(s) of Glittering Dust 5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Energy +15
Energy regeneration -1
40 40Iron Ingot(s) 6Bolt(s) of Cloth 5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Energy +15
Energy regeneration -1
40Wood Plank(s) 6Pile(s) of Glittering Dust 5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Energy +15
Energy regeneration -1
40Wood Plank(s) 6Bone(s) 5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Energy +15
Energy regeneration -1
40Bone(s) 6Plant Fiber(s) 5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Energy +15
Energy regeneration -1
40Bone(s) 6Plant Fiber(s) 5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Energy +15
Energy regeneration -1
40Wood Plank(s) 6Iron Ingot(s) 5 Platinum