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(Undo revision 1082374 by 70.49.63.88 (Talk) duurrrr)
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== Notes ==
 
== Notes ==
* [[Shatter Delusions]], [[Drain Delusions]] and [[Inspired Hex]] make excellent combinations with this spell.
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* [[Shatter Delusions]] and [[Drain Delusions]] make good combinations with this spell.
 
* This spell does not interrupt normal attacks (e.g., wanding), only skills.
 
* This spell does not interrupt normal attacks (e.g., wanding), only skills.
 
* This skill works well as a quick-casting cover hex (1/4 second), as the target will be hexed whether or not your initial interrupt succeeds.
 
* This skill works well as a quick-casting cover hex (1/4 second), as the target will be hexed whether or not your initial interrupt succeeds.

Revision as of 16:15, 16 November 2007

Skill details
Web of Disruption
Web of Disruption
Campaign Nightfall Mesmer
Profession Mesmer
Attribute Unlinked
Type Hex Spell
    5 Energy ¼ Activation 15 Recharge

Full: Interrupt target foe. For 10 seconds, target foe is hexed with Web of Disruption. When this hex ends, that foe is interrupted again.

Concise: (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill.

Acquisition

Skill Trainers:

Hero Skill Trainers:

Notes

  • Shatter Delusions and Drain Delusions make good combinations with this spell.
  • This spell does not interrupt normal attacks (e.g., wanding), only skills.
  • This skill works well as a quick-casting cover hex (1/4 second), as the target will be hexed whether or not your initial interrupt succeeds.
  • Even if your target has Hex Breaker, the primary interrupt will still occur; however the secondary interrupt will not apply.
  • Heroes and most monsters using this skill will use it as a normal hex, with little or no regard to the initial interrupt.
  • This spell uses the Fast Casting skill animation.

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