GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

Zhaitan

From GuildWiki
Jump to: navigation, search
Zhaitan
Warning.png

This article or section is related to the sequel to the original Guild Wars and is based on pre-release information. Since the game is not yet available, this information is subject to change.

Please respect these policies:

  • Add only information that has been officially confirmed by ArenaNet or NCSoft.
  • Refrain from copying/pasting material from other sites unless specifically permitted by their licensing.

In 1219 AE, Zhaitan arose from the depths underneath Orr. As it awoke, it raised the sunken peninsula of Orr, triggering earthquakes and tidal waves that destroyed entire cities across the Sea of Sorrows, including the Battle Isles and Lion's Arch, and capsized many ships. Zhaitan used its powers to create an undead army composed of dead Orrians and the Corsairs who hid among the wreckage of Orr. This army sail in black-sailed ships and patrol from the newly risen Orr across the Strait of Malchor to the beaches of the Ring of Fire Island Chain, blocking off all sea passage to Cantha and Elona.

Zhaitan's undead armies also wage war along Elona's borders, becoming one of the three threats preventing easy access to Elona through the Crystal Desert.