Critical Strikes
Assassin's Remedy [edit]
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Enchantment Spell. For 30 seconds, the next 1...8...10 attack skills you use remove one condition. |
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Assault Enchantments [edit]
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Elite Skill. Must follow a dual attack. Target foe loses all enchantments. |
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Deadly Haste [edit]
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Enchantment Spell. For 10...30...35 seconds, half-ranged spells cast 5...41...50% faster and recharge 5...41...50% faster. |
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Malicious Strike [edit]
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Melee Attack. If this attack hits a foe suffering from a condition, you deal +10...26...30 damage and this attack results in a critical hit. |
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Shattering Assault [edit]
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Elite Dual Attack. Must follow an off-hand attack. If it hits, you deal 5...41...50 damage and target foe loses one enchantment. This attack cannot be blocked. |
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Way of the Assassin [edit]
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Elite Stance. For the next 20 seconds while wielding daggers, you attack 5...17...20% faster and have a +5...29...35% chance to land a critical hit. |
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Nightfall |
Dagger Mastery
Black Spider Strike [edit]
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Off-Hand Attack. Must strike a hexed foe. If it hits, this attack strikes for +5...17...20 damage and target foe is Poisoned for 5...17...20 seconds. |
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Fox's Promise [edit]
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Elite Enchantment Spell. For 5...17...20 seconds, your dagger attacks cannot be blocked. This enchantment ends the next time you fail to hit. |
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Golden Fox Strike [edit]
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Lead Attack. If this attack hits, target foe takes +10...26...30 damage. If you are under the effects of an enchantment, this attack cannot be blocked. |
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Golden Skull Strike [edit]
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Elite Off-Hand Attack. If you are under the effects of an enchantment and this attack hits, target foe is Dazed 1...4...5 seconds. |
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Nightfall |
Deadly Arts
Augury of Death [edit]
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Hex Spell. For 5...29...35 seconds, the next time damage would drop target foe's Health below 50%, you inflict a Deep Wound for 5...17...20 seconds and Shadow Step to that foe. This spell has half the normal range. |
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Deadly Paradox [edit]
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Stance. All of your attack skills are disabled for 10 seconds. For 5...13...15 seconds, your Assassin skills activate and recharge 33% faster. |
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Disrupting Dagger [edit]
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Spell. Send out a Disrupting Dagger at target foe that strikes for 10...30...35 earth damage. If that foe was activating a skill, that skill is interrupted. This spell has half the normal range. |
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Lift Enchantment [edit]
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Skill. If target touched foe is knocked down, that foe loses one enchantment. |
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Mark of Insecurity [edit]
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Elite Hex Spell. For 5...21...25 seconds, target foe suffers from -1...3...3 Health degeneration, and enchantments and stances on that foe expire 30...70...80% faster. All of your non-Assassin skills are disabled for 10 seconds. |
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Shadow Prison [edit]
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Elite Hex Spell. Shadow Step to target foe. For 1...6...7 seconds, that foe moves 66% slower. |
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Signet of Toxic Shock [edit]
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Signet. If target foe is suffering from Poison, that foe takes 10...82...100 damage. |
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Nightfall |
Shadow Arts
Death's Retreat [edit]
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Spell. Shadow Step to target ally. If you have less Health than that ally, you gain 40...112...130 Health. |
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Feigned Neutrality [edit]
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Enchantment Spell. For 4...9...10 seconds, you have +7 Health regeneration and +80 armor. This enchantment ends if you successfully hit with an attack or use a skill. |
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Hidden Caltrops [edit]
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Elite Hex Spell. Your non-Assassin skills are disabled for 10 seconds. For 1...8...10 seconds, target foe moves 50% slower. When this hex ends that foe is crippled for 1...12...15 seconds. |
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Nightfall |
No Attribute
Shadow Meld [edit]
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Elite Enchantment Spell. Shadow Step to target other ally. When you stop maintaining this enchantment, you return to your original location. |
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Shadow Walk [edit]
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Stance. Shadow Step to target foe. For 15 seconds, nothing happens. Your attack skills are disabled for 1 second, and your stances and enchantments are disabled for 10 seconds. When this stance ends, you return to your original location. |
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Signet of Twilight [edit]
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Signet. For each hex on target foe, that foe loses one enchantment. |
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Swap [edit]
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Spell. You and target summoned creature Shadow Step to each other's location. |
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Wastrel's Collapse [edit]
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Elite Skill. Shadow Step to target foe. If target foe is not using a skill, that foe is knocked down. All of your non-dagger attack skills are disabled for 10 seconds. |
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Nightfall |