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Update - Thursday January 24, 2008[ | ]

Skills[ | ]

Victory or Death[ | ]

  • Fixed a bug that prevents the Guild Lord in GvG from charging into melee range when fighting the opposing Guild Lord.

Elementalist[ | ]

  • Fixed a bug that caused the Elementalist skill Unsteady Ground to fail if its target died before the casting time completed.

Mesmer[ | ]

  • Fixed an incorrect error message for the Mesmer skill Simple Thievery.
  • Fixed a bug that prevented the Mesmer skill Signet of Illusions from applying the user's Illusion attribute to certain spell effects.

Monk[ | ]

  • Fixed a bug that prevented the Monk skill Patient Spirit from displaying its healed amount to the caster.

Armor[ | ]

Quest[ | ]

UI[ | ]

  • Fixed a bug that sometimes caused the character-select screen to display the selected character's home campaign incorrectly, and to falsely state that the character could not be used.
  • Fixed a bug that caused distant Heroes to incorrectly display a change in Health instead of Energy when under the effects of some skills. For example, a Hero using Storm Djinn's Haste while beyond compass range would appear to lose approximately 10 Health per second instead of the actual 1 Energy per second.

Miscellaneous[ | ]

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