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Update - Thursday, May 1, 2008[ | ]

Guild vs. Guild[ | ]

The Guild Battle rules which were altered in a previous update will remain in place including:

Skill Updates[ | ]

Reverted temporary tournament changes to skills:

Assassin[ | ]

Dervish[ | ]

Elementalist[ | ]

Mesmer[ | ]

  • Chaos Storm: reverted Energy cost back to 15.
  • Energy Burn: reverted Energy drained to 3..8; reverted damage per Energy to 12.
  • Energy Surge: reverted Energy drained to 3..8; reverted damage per Energy to 12.
  • Fevered Dreams: reverted recharge back to 10 seconds.
  • Fragility: reverted Energy cost back to 10.
  • Hex Breaker: reverted skill type back to skill.

Monk[ | ]

  • Aegis: reverted Energy cost back to 10.

Paragon[ | ]

Ritualist[ | ]

Warrior[ | ]

  • Disarm: reverted time that attack skills are disabled back to 0..5 seconds; reverted recharge back to 12.

Bug Fixes[ | ]

  • Fixed a bug that caused interrupted attack skills to occasionally deal damage.
  • Fixed a bug with skills that convert damage from one type to another, such as Stone Striker and Greater Conflagration. The converted damage was working incorrectly with armor bonuses and penalties.
  • Fixed a bug that allowed characters to occasionally Shadow Step while carrying a flag.

Miscellaneous[ | ]

Created wiki pages for Asian language players to report localization bugs:

The wiki pages for the European localization bug reports are now hosted by the European community team:

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