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Update - Tuesday, March 22, 2011

Skill Changes

For more information on these changes, please see the Developer Updates page.

Dervish

Elementalist

  • Air Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
  • Earth Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
  • Elemental Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
  • Fire Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
  • Invoke Lightning: decreased damage to 10...90; decreased recharge to 6 seconds.
  • Water Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.

Mesmer

Necromancer

  • Angorodon's Gaze: decreased Energy gain to 3...12.
  • Barbed Signet: decreased Sacrifice to 8%; changed functionality to: "You inflict Bleeding for 3...15 seconds on target foe and all adjacent foes."
  • Barbed Signet (PvP): merged with PvE version; this skill now functions the same in PvE and PvP.
  • Masochism (PvP): decreased Energy gain to 1...3.
  • Oppressive Gaze: decreased Poison and Weakness durations to 3...12 seconds.
  • Signet of Suffering: changed attribute to Blood Magic; removed casting time; decreased recharge to 4 seconds; changed functionality to: "You suffer from Bleeding for 6 seconds. The next Necromancer skill that targets a foe causes Bleeding for 2...16 seconds."

Ritualist

  • Consume Soul: changed functionality to: "Elite Spell. You steal 5...60 Health from target foe. All hostile summoned creatures in the area of that foe take 25...125 damage."

Miscellaneous

  • Added support for the Guild Wars Guru 2011 GvG Championship Series.
  • Altered the locations of several creatures in the Tomb of the Primeval Kings.

Bug Fixes

GuildWiki notes

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