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Skill details
Campaign Prophecies Mesmer
Profession Mesmer
Attribute Illusion Magic
Type Elite Hex Spell
    10 Energy.png 1 Activation.png 15 Recharge.png

Full: For 4 seconds, the next time the target foe or any adjacent foe attacks, they take 30...114...135 damage and are Blinded for 10 seconds.

Concise: (4 seconds.) Also hexes foes adjacent to target. Deals 30...114...135 damage. Inflicts Blindness condition (10 seconds). No effect unless hexed foe attacks.

Illusion Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Damage 30 37 44 51 58 65 72 79 86 93 100 107 114 121 128 135 142 149 156 163 170 177

Acquisition[edit | edit source]

Signet of Capture:

Notes[edit | edit source]

  • Unlike Clumsiness, Ineptitude does not interrupt the attack. However, the damage and the blindness are applied before the hit, so most of the time, the attack that triggered Ineptitude will miss.
  • This skill has been changed so that it no longer affects the same attack as Clumsiness. Clumsiness triggers a fraction of a second before the attack action would be completed, while Ineptitude triggers at the end of the attack action, which means that if a foe is hexed with both, Clumsiness will trigger on the first attack and Ineptitude will trigger on the second.

Related skills[edit | edit source]

Related articles[edit | edit source]