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Skill details
Mirrored Stance
Mirrored Stance
Campaign Factions Assassin
Profession Assassin
Attribute Shadow Arts
Type Hex Spell
    5 Energy ¼ Activation 15 Recharge

Full: For 10...30...35 seconds, whenever target foe enters a stance, you enter the same stance.

Concise: (10...30...35 seconds.) You enter any stance used by target foe.

Shadow Arts 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration 10 12 13 15 17 18 20 22 23 25 27 28 30 32 33 35 37 38 40 42 43

Acquisition[ | ]

Skill Trainers:

Notes[ | ]

  • Mirrored stances use the hexed foe's attribute rank, so the stance's effect on the hexer will be the same as on the foe.
  • This only triggers when the target enters a stance. Hexing a target already in a stance will not mirror the existing stance.
  • Stances which are monster-only skills will not be mirrored.
  • It can be a bad idea to use this skill against warriors - they can use Frenzy when all their adrenal skills are charged and deal a lot of damage to you.
  • Using this skill on a foe using an increased movement speed stance to chase you down or run away will allow you to do the same, if that foe reapplies his stance.

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