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Full: For 10...38...45 seconds, you take 33% less damage from foes under the effect of Water Magic hexes. Whenever you cast an elemental spell, all non-spirit allies in earshot are healed for 50...210...250% of the Energy cost of the spell. This spell does not heal allies above 80% Health.
Concise: (10...38...45 seconds.) Take 33% less damage from foes hexed with Water Magic. Heals non-spirit allies in earshot for 50...210...250% of the Energy cost of your elemental spells. Does not heal allies above 80% Health.