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|"Gold" redirects here. For the use of "gold" to describe rare items, see item rarity.|
Money, in the context of Guild Wars, refers to the in-game currency represented by gold and platinum.
Terminology[edit | edit source]
There are two denominations of money in Guild Wars:
- The gold piece is the base unit of currency and is represented by the symbol . When quoting prices, it is usually abbreviated to g or the less common gp, although it is sometimes omitted entirely.
- The platinum piece is worth 1000 gold pieces and is represented by the symbol . When quoting prices, it is usually abbreviated to k, referring to the SI prefix kilo, meaning 1000. It can also be abbreviated as p or plat, although these are much less common.
Money is automatically converted between the two denominations. If a character is holding 990 and then picks up a drop of 20 , the character's inventory will show the new money total as 1 10 , not 1,010.
Acquisition[edit | edit source]
- Main article: Earning gold
Other methods of obtaining money include:
- Completing quests, as many of them include some amount of gold as part of the quest reward.
- Filling out and turning in books.
Storage[edit | edit source]
Each character can carry up to 100 . Characters can deposit money into the Vault Box, which can hold 1000 .
Uses[edit | edit source]
Money can also be spent at various NPCs throughout the game in exchange for a wide range of goods and services. These include:
- Merchants, who offer a selection of basic adventuring supplies.
- Traders, who both buy and sell runes, crafting materials, dye, and other items.
- Skill Trainers, who can teach you skills for your chosen professions.
- Crafters, who use crafting materials to create armor, weapons, and consumables.
Crafters are the most obvious example of gold sinks, mechanisms designed to remove money from the game.
Substitutes[edit | edit source]
Because a character can only carry 100 , this places a limit on the amount of money that can be exchanged during a trade. To exceed this limit, various high-value, stackable items are used as monetary substitutes. Up to 7 stacks of 250 items can be traded at a time, vastly increasing the upper limit on overall trade values.
- High-value substitutes are the most popular, but they suffer from fluctuating value due to supply and demand.
- Fixed-price substitutes are worth less but offer more stable values.
- In Pre-Searing Ascalon, permanent pre-searing characters typically use Black Dyes as monetary substitutes, since they lack access to any of the other options.