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Skill details
Nature's Renewal
Nature's Renewal
Campaign Core Ranger
Profession Ranger
Attribute Wilderness Survival
Type Nature Ritual
    5 Energy 5 Activation 60 Recharge

Full: Create a level 1...8...10 spirit. For 30...126...150 seconds, enchantments and hexes cast by non-spirit creatures take twice as long to cast, and it costs twice as much Energy to maintain enchantments. This spirit dies after 30...126...150 seconds.

Concise: Creates a level 1...8...10 spirit (30...126...150 second lifespan). For creatures in range, enchantments and Hexes take twice as long to cast and it costs twice as much Energy to maintain enchantments. Does not affect spirits.

Wilderness Survival 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Spirit level 1 2 2 3 3 4 5 5 6 6 7 8 8 9 9 10 11 11 12 12 13
Spirit lifespan 30 38 46 54 62 70 78 86 94 102 110 118 126 134 142 150 158 166 174 182 190

Acquisition[ | ]

Skill Trainers:

Hero Skill Trainers:

Signet of Capture:

Notes[ | ]

  • This skill effectively debilitates a large variety of Monks, especially bonders who usually have more than one enchantment maintained.
  • The use of this skill, as is the case with many other Nature Rituals, should be discussed with fellow party members before using it as it may do more harm than good.

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