This is a quick reference to maximum damage /energy Necromancer crafted weapons from all campaigns , sorted by which attribute is required by the item. The crafting materials for each weapon are listed first by rarity, then by quantity.
Legend [ | ]
Weapon types (for people unable to see color, the weapons are always listed in wand -> staff -> focus item order):
*Light blue = Wands (right hand)
11-22 damage (requires 9 linked attribute)
*Light green = Staves (both hands)
11-22 damage (requires 9 linked attribute) +10 Energy
*Light yellow = Focus Items (left hand)
+12 Energy (requires 9 linked attribute)
Blood Magic [ | ]
All weapons and focus items listed here require 9 Blood Magic.
Weapon
Damage
Mod 1
Mod 2
Materials
Cost
Crafter ⇒ Location
Pronged Rod
Dark
HCT Blood (20%)
HSR Blood (20%)
40 Iron , 6 Wood
5
⇒ Vasburg Armory ⇒ Leviathan Pits
Pronged Rod
Dark
HCT Blood (20%)
Energy +5 ( HP > 50%)
40 Iron , 6 Wood
5
⇒ Bukdek Byway
Pronged Rod
Dark
HSR Blood (20%)
Energy +5 (while Enchanted )
40 Iron , 6 Wood
5
⇒ Wajjun Bazaar
Pronged Rod
Dark
HSR Blood (20%)
Energy +15 Energy regen -1
40 Iron , 6 Wood
5
⇒ Maatu Keep
Evil Eye Staff
Dark
HCT Blood (20%)
HSR Blood (20%)
1 Eye , 40 Wood
5
⇒ Kaineng Center ⇒ House zu Heltzer ⇒ Cavalon
Grim Cesta
-
-
-
75 Bone , 15 Scale
2
⇒ The Amnoon Oasis
Idol
-
HCT Blood (20%)
HSR Blood (20%)
150 Granite , 50 Chitin
5
⇒ Vasburg Armory ⇒ Leviathan Pits
Grim Cesta
-
Blood +1 (20%)
HP +30
150 Bone , 30 Scale
5
⇒ Droknar's Forge
Idol
-
Blood +1 (20%)
HP +30
150 Granite , 50 Chitin
5
⇒ Bukdek Byway
Idol
-
AR +5 (while Enchanted )
HP +45 (while Enchanted )
150 Granite , 50 Chitin
5
⇒ Wajjun Bazaar
Idol
-
Energy +15 Energy regen -1
HP +30
150 Granite , 50 Chitin
5
⇒ Maatu Keep
Curses [ | ]
All weapons and focus items listed here require 9 Curses.
Weapon
Damage
Mod 1
Mod 2
Materials
Cost
Crafter ⇒ Location
Wailing Wand
Cold
HCT Curse (20%)
HSR Curse (20%)
40 Wood , 6 Fiber
5
⇒ Vasburg Armory ⇒ Leviathan Pits
Wailing Wand
Cold
HCT Curse (20%)
Energy +5 ( HP > 50%)
40 Wood , 6 Fiber
5
⇒ Bukdek Byway
Wailing Wand
Cold
HSR Curse (20%)
Energy +5 (while Enchanted )
40 Wood , 6 Fiber
5
⇒ Wajjun Bazaar
Wailing Wand
Cold
HSR Curse (20%)
Energy +15 Energy regen -1
40 Wood , 6 Fiber
5
⇒ Maatu Keep
Wicked Staff
Cold
HCT Curse (20%)
HSR Curse (20%)
40 Wood , 6 Dust
5
⇒ Kaineng Center ⇒ House zu Heltzer ⇒ Cavalon
Idol
-
-
-
75 Granite , 25 Chitin
2
⇒ The Amnoon Oasis
Bone Idol
-
HCT Curse (20%)
HSR Curse (20%)
150 Bone , 30 Scale
5
⇒ Vasburg Armory ⇒ Leviathan Pits
Bone Idol
-
Curse +1 (20%)
HP +30
150 Bone , 30 Scale
5
⇒ Bukdek Byway
Idol
-
AR +5 (while Enchanted )
HP +45 (while Enchanted )
150 Granite , 50 Chitin
5
⇒ Droknar's Forge
Bone Idol
-
AR +5 (while Enchanted )
HP +45 (while Enchanted )
150 Bone , 30 Scale
5
⇒ Wajjun Bazaar
Bone Idol
-
Energy +15 Energy regen -1
HP +30
150 Bone , 30 Scale
5
⇒ Maatu Keep
Death Magic [ | ]
All weapons and focus items listed here require 9 Death Magic.
Weapon
Damage
Mod 1
Mod 2
Materials
Cost
Crafter ⇒ Location
Bone Spiral Rod
Cold
HCT Death (20%)
HSR Death (20%)
40 Bone , 6 Fiber
5
⇒ Vasburg Armory ⇒ Leviathan Pits
Bone Spiral Rod
Cold
HCT Death (20%)
Energy +5 ( HP > 50%)
40 Bone , 6 Fiber
5
⇒ Bukdek Byway
Bone Spiral Rod
Cold
HSR Death (20%)
Energy +5 (while Enchanted )
40 Bone , 6 Fiber
5
⇒ Wajjun Bazaar
Bone Spiral Rod
Cold
HSR Death (20%)
Energy +15 Energy regen -1
40 Bone , 6 Fiber
5
⇒ Maatu Keep
Bone Staff
Cold
HCT Death (20%)
HSR Death (20%)
40 Bone , 6 Dust
5
⇒ Kaineng Center ⇒ House zu Heltzer ⇒ Cavalon
Grim Cesta
-
-
-
75 Bone , 15 Scale
2
⇒ The Amnoon Oasis
Bleached Skull
-
HCT Death (20%)
HSR Death (20%)
150 Bone , 30 Scale
5
⇒ Vasburg Armory ⇒ Leviathan Pits
Bleached Skull
-
Death +1 (20%)
HP +30
150 Bone , 30 Scale
5
⇒ Bukdek Byway
Grim Cesta
-
AR +5 (while Enchanted )
HP +45 (while Enchanted )
150 Bone , 30 Scale
5
⇒ Droknar's Forge
Bleached Skull
-
AR +5 (while Enchanted )
HP +45 (while Enchanted )
150 Bone , 30 Scale
5
⇒ Wajjun Bazaar
Bleached Skull
-
Energy +15 Energy regen -1
HP +30
150 Bone , 30 Scale
5
⇒ Maatu Keep