GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Spell

From GuildWiki
Jump to: navigation, search
Skill types

Spell: "A skill that results in a one-time effect, such as damage, healing, Energy loss or gain." [1]

Spells are skills particular to Monks, Mesmers, Necromancers, Elementalists, Assassins, Ritualists and Dervishes which vary widely in effect and target. All but flash enchantments have activation times; and some spells do not have recharge times.

"Spell" is a major subset of skills, and includes sub-types such as the following, which don't have the immediate effect that a simple spell has:

Related articles[edit | edit source]

  • Skill - All spells are skills, and so fall under this definition as well.
  • Category:Spells contains all spells available.