This skill may be earned from a quest. See skill information for details.
Tactics
"Charge!" [edit]
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Elite Shout. All allies within earshot lose the Crippled condition. For 5...11...13 seconds, these allies move 33% faster. |
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Core | |||||||||||||
"Fear Me!" [edit]
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Shout. All nearby foes lose 1...3...4 Energy. For 1...12...15 seconds, your melee attacks gain +5...25...30% chance of a critical hit against stationary foes. |
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Prophecies | |||||||||||||
"None Shall Pass!" [edit]
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Shout. All nearby foes that are moving are knocked down. This skill recharges 1...7...8 seconds faster for each foe knocked down (maximum 25 seconds). |
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"Retreat!" [edit]
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Shout. If there are any dead allies within earshot, your party moves 33% faster for 5...10...11 seconds. |
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"Shields Up!" [edit]
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Shout. For 5...10...11 seconds, you and all party members within earshot gain +60 armor against incoming projectile attacks. |
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Core | |||||||||||||
"To the Limit!" [edit]
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Shout. For each foe within earshot (maximum 1...5...6), you gain one strike of adrenaline. For 10...18...20 seconds, your maximum Health is increased by 10...50...60. |
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Prophecies | |||||||||||||
"Victory is Mine!" [edit]
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Elite Shout. You gain 10...56...68 Health and 3...6...7 Energy for each condition suffered by target foe. |
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Prophecies | |||||||||||||
"Watch Yourself!" [edit]
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Shout. Party members within earshot gain +5...21...25 armor for 10 seconds. This shout ends after 10 incoming attacks. |
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Core | |||||||||||||
Auspicious Parry [edit]
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Elite Stance. For 8 seconds, the next attack against you is blocked. You gain 1...3...4 strikes of adrenaline when this stance ends. |
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Factions | |||||||||||||
Balanced Stance [edit]
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Stance. For 8...18...20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack. |
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Core | |||||||||||||
Bonetti's Defense [edit]
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Stance. For 5...10...11 seconds, you have a 75% chance to block melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill. |
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Prophecies | |||||||||||||
Deadly Riposte [edit]
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Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you, and your attacker is struck for 15...75...90 damage and begins Bleeding for 3...21...25 seconds. |
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Prophecies | |||||||||||||
Defensive Stance [edit]
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Stance. For 1...4...5 seconds, you have a 75% chance to block melee and projectile attacks. When Defensive Stance ends, you gain one strike of adrenaline for each melee attack skill you have (maximum 0...3...4). |
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Core | |||||||||||||
Deflect Arrows [edit]
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Stance. For 1...5...6 seconds, you have a 75% chance to block attacks. If you block a projectile attack, adjacent foes suffer from Bleeding for 5...13...15 seconds. |
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Prophecies | |||||||||||||
Desperation Blow [edit]
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Melee Attack. If this attack hits, you strike for +10...34...40 damage, and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Desperation Blow, you are knocked down. |
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Prophecies | |||||||||||||
Disciplined Stance [edit]
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Stance. For 1...3...4 seconds, you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill. |
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Prophecies | |||||||||||||
Drunken Blow [edit]
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Melee Attack. If this attack hits, you strike for +10...34...40 damage and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Drunken Blow, you are knocked down. |
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Gladiator's Defense [edit]
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Elite Stance. For 5...10...11 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 5...29...35 damage. |
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Prophecies | |||||||||||||
Healing Signet [edit]
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Signet. You gain 82...154...172 Health. You have -40 armor while using this skill. |
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Core | |||||||||||||
Protector's Defense [edit]
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Skill. For 5...10...11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move. |
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Riposte [edit]
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Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you and your attacker is struck for 20...68...80 damage. |
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Prophecies | |||||||||||||
Shield Stance [edit]
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Stance. For 1...5...6 seconds, while using a shield, you have a 75% chance to block incoming attacks, and damage is reduced by 2 for each rank of Strength (maximum 15 damage reduction). |
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Prophecies | |||||||||||||
Shove [edit]
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Elite Skill. Target touched foe is knocked down. If that foe was moving, that foe's stance ends and that foe takes 15...63...75 damage before being knocked down. |
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Factions | |||||||||||||
Soldier's Defense [edit]
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Stance. For 1...5...6 seconds, you have a 75% chance to block attacks while under the effects of a shout or chant. You gain 1 strike of adrenaline for each blocked attack. |
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Nightfall | |||||||||||||
Soldier's Speed [edit]
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Stance. For 3...15...18 seconds, you move 15% faster. You move an additional 15% faster while under the effects of a chant or shout. |
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Eye of the North | |||||||||||||
Soldier's Stance [edit]
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Elite Stance. For 5...13...15 seconds, you have a 75% chance to block. You attack 33% faster while under the effects of a shout or chant. |
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Nightfall | |||||||||||||
Soldier's Strike [edit]
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Melee Attack. If this attack hits, you deal +10...34...40 more damage. If you are under the effects of a chant or shout, this attack cannot be blocked. |
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Nightfall | |||||||||||||
Steady Stance [edit]
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Elite Stance. For 10 seconds, the next time you would be knocked down, you gain 1...3...3 strikes of adrenaline and 1...6...7 Energy instead. |
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Nightfall | |||||||||||||
Thrill of Victory [edit]
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Melee Attack. If this blow hits, you deal +20...36...40 damage. If you have more Health than target foe, you gain 1...2...2 strikes of adrenaline. |
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Core | |||||||||||||
Wary Stance [edit]
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Stance. For 1...5...6 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill. |
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Prophecies |