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Monsters in Area[]

Are the aggressive hippopotamus tameable??


Did not have O Brave new World active, killed 391 Foes in an attempt to clear the area (NM Mode so not sure if that was all of them)...Laxin213 sig Lax 07:32, 15 September 2007 (CDT)

No Quests active, 536 foes...Worst. Area. Ever. Oh and here's a screen: arborbay.jpg

Completed HM with 500 foes (could have been fewer but I hit a few optional popups to explore because it was my second time in the area - first time I had to leave halfway). Took me about 2 hours. Might have been a bit faster if I didn't take time to sell stuff and wander around looking for leftover monsters, plus if I'd been more prepared for the surprises ;). Tricky bits are:
  • A fairly big incubus popup in the narrow channel just north of the island in the center, if you trigger them too close up, their soulrending shrieks might daze your monks and things get ugly :).
  • Flannuss Broadwing's group in the shallows east of the eastmost little island - they seem to pop up from nowhere - believe me I'm pretty sure I cleared most of the kraits when I went for a small bunch of two, and suddenly this boss and group appears out of nowhere behind me.
Overall, not really worth a second go, it looks like no matter which route I take it'll still take too long and there are only two bosses (that I could find anyway), so it's hard to capitalize on the boss bonuses. Magus Stones is much better for that, there 10 minutes is usually plenty of time, you don't often even need to leave the usual routes in order to get to a boss and kill him/her in time :). Plus, Magus Stones only takes a bit over an hour to clear with my usual hero+hench group. It's easier to find a free hour than two :). Only plus Arboy Bay has is it has a merchant ;). targetdrone 218.208.196.7 18:13, 15 October 2007 (UTC)

Yup. Made a note about the Incubus group. I got wacked by them, it really spoiled what was otherwise a perfect run :) And you can complete it it little over an hour (as magus can be done in 45 mins), though I do run essence of celerity while vanquishin so that probably helps. :) So sue me. It makes everyth faster, how can you NOT like it? NightAngel 02:55, 18 October 2007 (UTC)

They nerfed that incubus group in HM? OK so it's kinda cheap in a way (whoosh lots of enemies appear out of nowhere), but I think it's not so bad if you remember where it is :).
Ok, just vanquished this area with the O Brave New World quest active, and needed 560 mobs to get the vanquish reward. Anyone else experience this, and should be it be noted on the main page? M1gu3Lnz 13:44, 1 June 2008 (UTC)
Aughhh... I think anet hated our group, but we just ended this vanquish at 600 foes even. How is that even possible? I took a screenshot to prove to myself the nightmare was real. This area needs blasted off the map. Sisipherr sig imageSisipherr 15:24, 2 August 2008 (UTC)

Man, what a work-out vanquishing this area! I now only have Sacnoth Valley left for my main character (I imagine this is even worse), when I will have finally vanquished all (in all campaigns). I can say one 'thank god': Imagine the Wind Riders with Empathy! With careful pulling, not so very bad, just so time consuming, especially with the various patrols that you may waste time finding. GW-Susan 16:11, 20 June 2011 (UTC)

There is no mention of the pond full of level 25 Elder Crocodiles (no, you cannot tame them) in HM near Shards of Orr dungeon portal. GW-Susan 20:36, 20 June 2011 (UTC)

Ritualist boss[]

When "O Brave New World" is active, there's also a Ritualist boss (Destroyer)... Can't remember the name though ("___ of Shock" I think) 58.5.245.252 15:48, 9 December 2007 (UTC)Aliabastre

Pointless Trivia[]

Does it really make sense to point out that Arbor is Latin for tree? That's not trivia, that's common knowledge. Felix Omni Signature 17:25, 18 December 2007 (UTC)

Not for some. It's just a few lines of text anyway. RT | Talk - A joyous wintersday to all 17:34, 18 December 2007 (UTC)
Well it just strikes me as a bit... silly. It's not in the Arborstone article, is it? >.> Felix Omni Signature 17:36, 18 December 2007 (UTC)
Good point, if it's bugging you go ahead and remove it. RT | Talk - A joyous wintersday to all 17:37, 18 December 2007 (UTC)
Well we have Latin translation for most of Tyria bosses, and Latin is not that silly if you didn't study it at school.--Ricky sigRicky Happy wintersday! 17:39, 18 December 2007 (UTC)
Should we remove all the bosses name trivia then? --Ricky sigRicky Happy wintersday! 17:40, 18 December 2007 (UTC)
im pretty common, and i didnt know it, so it isnt common knowlage, its kinda interesting imoClouddyl 17:41, 18 December 2007 (UTC)
I don't wanna get into a reverting war, but i think that trivia should be put back.--Ricky sigRicky Happy wintersday! 17:42, 18 December 2007 (UTC)
No, the Latin used in the bosses' names is not in particularly common parlance. But again, thanks to things like Arboy Day, most people are at least vaguely aware that Arbor and Tree go together. Anyway, I removed it; if anyone finds it vital to the article's existence they can put it back and I won't make another peep. Felix Omni Signature 17:42, 18 December 2007 (UTC)
It's not vital, it's just.. trivial :) --Ricky sigRicky Happy wintersday! 17:43, 18 December 2007 (UTC)
To reopen an ancient discussion, I have never studied Latin and noone in my area celebrates arbor day, so I had no idea arbor meant tree until I read this talk page... 62.60.100.162 21:04, 28 August 2008 (UTC)

Minimum[]

I recently finished this area with only 479 enemies killed. (Or 480, not 100% sure, but I believe 479). I'll edit this in both this and the vanquisher page. EDIT: In the main vanquisher page it already shows up as 464. I'll edit it the that then... :P

finished the vanquish with 476 or 477, somewhere around that, and i avoided most pop ups, but its possible to do with less depending on the monkey patrols.

Enemy Count[]

After a quick check, this is the area which has the most enemies out of all the campaigns. Should we mention this?

Notes[]

The tree is in the southwest, where Ventari is. King NeoterikosKNsignature 10:59, 13 February 2009 (UTC)

1st tarnished coast area[]

in the explanation it is mentioned that this is the 1st area of the tarnished coast. this is incorrect since the verdant cascades is also shown as a tarnished coast area (also the real 1st place where you get the asuran res shrines) -- Mistress Denna Grey

It's part of the asuran area, but I believe the article is talking about the geographical location, as in, the actual "coast" area. And verdant cascades is rather far away from the rest, and thus not part of it. --TalkpageEl_Nazgir 13:36, 26 March 2012 (UTC)
(EC, darn you) If you want to be nitpicky, the sentence merely says it's the first area *after* the Verdant Cascades. :P I was also going to mention geography, but then this other dude showed up. --Vipermagi 13:41, 26 March 2012 (UTC)
Geographically, yes, this is the first TC area you visit. Game-mechanically, however, Verdant Cascades and Sparkfly Swamp are both part of TC, and you have to go through one or the other to reach Arbor Bay. So you could go either way. Personally, I'd say it's not really notable either way and doesn't need to be in the description. —Dr Ishmael Diablo the chicken 14:26, 26 March 2012 (UTC)
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