Nevermore Flatbow - Ranger Bow
- Piercing Dmg: 15-28 (req. 9 marksmanship)
- Lengthens Poison duration on foe by 33%
- Damage +15% (while health is above 50%)
Tiger's Roar - Elementalist Focus
- Energy +12 (req. 9 Energy Storage)
- Halves casting speed of Fire Magic spells (Chance 20%)
- Halves casting speed of Air Magic spells (Chance 20%)
Wolf’s Favor - Monk Focus
- Energy +12 (req. 9 Divine Favor)
- Halves casting speed of Healing Prayers spells (Chance 20%)
- Halves casting speed of Protection Prayers spells (Chance 20%)
Rhino's Charge - Warrior Hammer
- Blunt dmg: 19-35 (req. 9 Hammer Mastery)
- Damage +15% (While Health is above 50%)
- Armor penetration +10% (Chance: 10%)
Luminescent Scepter - Mesmer Wand
- Chaos Dmg: 11-22 (req. 9 Domination Magic)
- Halves casting speed of Illusion Magic spells (Chance: 20%)
- Energy +3 (while Health is above 50%)
Serrated Shield - Warrior Shield
- Armor: 16 (req. 9 Tactics)
- Received damage -1 (while in a stance)
- Health +30
Soul Shrieker - Necromancer Staff
- Dark Dmg: 11-22 (req. 9 Curses)
- Energy +10
- Halves casting speed of Death Magic spells (Chance: 20%)
- Halves casting speed of Blood Magic spells (Chance: 20%)
- Energy +5
(Source: http://forum.onlinewelten.com/showpost.php?p=778583&postcount=28) --Si Tacuisses 00:02, 5 April 2006 (CDT)