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Nevermore Flatbow - Ranger Bow

  • Piercing Dmg: 15-28 (req. 9 marksmanship)
  • Lengthens Poison duration on foe by 33%
  • Damage +15% (while health is above 50%)


Tiger's Roar - Elementalist Focus

  • Energy +12 (req. 9 Energy Storage)
  • Halves casting speed of Fire Magic spells (Chance 20%)
  • Halves casting speed of Air Magic spells (Chance 20%)


Wolf’s Favor - Monk Focus

  • Energy +12 (req. 9 Divine Favor)
  • Halves casting speed of Healing Prayers spells (Chance 20%)
  • Halves casting speed of Protection Prayers spells (Chance 20%)


Rhino's Charge - Warrior Hammer

  • Blunt dmg: 19-35 (req. 9 Hammer Mastery)
  • Damage +15% (While Health is above 50%)
  • Armor penetration +10% (Chance: 10%)


Luminescent Scepter - Mesmer Wand

  • Chaos Dmg: 11-22 (req. 9 Domination Magic)
  • Halves casting speed of Illusion Magic spells (Chance: 20%)
  • Energy +3 (while Health is above 50%)

Serrated Shield - Warrior Shield

  • Armor: 16 (req. 9 Tactics)
  • Received damage -1 (while in a stance)
  • Health +30


Soul Shrieker - Necromancer Staff

  • Dark Dmg: 11-22 (req. 9 Curses)
  • Energy +10
  • Halves casting speed of Death Magic spells (Chance: 20%)
  • Halves casting speed of Blood Magic spells (Chance: 20%)
  • Energy +5

(Source: http://forum.onlinewelten.com/showpost.php?p=778583&postcount=28) --Si Tacuisses 00:02, 5 April 2006 (CDT)

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